moddingstudio.com Ads.txt file
<!DOCTYPE html>
<html lang="it" class=" ">
<head>
<meta charset="UTF-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
<meta name="csrf-token" content="JckjtEtmJTYmv4159AJNIJWEsSh5UX29jZLk64RJ">
<title>Gamelite - Videogiochi per console e PC - Gamelite</title>
<meta name="description" content="Gamelite è una community italiana, punto di riferimento per i giochi Xbox, PlayStation, Switch e PC.">
<meta name="robots" content="index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1">
<link rel="canonical" href="https://gamelite.it">
<link rel="preconnect dns-prefetch" href="https://cdn.gorillahouse.net" crossorigin>
<link rel="dns-prefetch preconnect" href="https://www.googletagmanager.com">
<link rel="apple-touch-icon" href="/apple-touch-icon.png">
<link rel="icon" href="/favicon.ico" type="image/x-icon">
<meta name="theme-color" content="#2c3e50">
<meta name="application-name" content="Gamelite.it">
<!-- Open Graph -->
<meta property="og:type" content="website">
<meta property="og:title" content="Gamelite - Videogiochi per console e PC - Gamelite">
<meta property="og:description" content="Gamelite è una community italiana, punto di riferimento per i giochi Xbox, PlayStation, Switch e PC.">
<meta property="og:url" content="https://gamelite.it">
<meta property="og:site_name" content="Gamelite.it">
<meta property="og:image" content="https://cdn.gorillahouse.net/gamelite/logo.png">
<!-- Twitter Card -->
<meta name="twitter:card" content="summary_large_image">
<meta name="twitter:title" content="Gamelite - Videogiochi per console e PC - Gamelite">
<meta name="twitter:description" content="Gamelite è una community italiana, punto di riferimento per i giochi Xbox, PlayStation, Switch e PC.">
<meta name="twitter:image" content="https://cdn.gorillahouse.net/gamelite/logo.png">
<!-- Livewire Styles --><style >[wire\:loading][wire\:loading], [wire\:loading\.delay][wire\:loading\.delay], [wire\:loading\.inline-block][wire\:loading\.inline-block], [wire\:loading\.inline][wire\:loading\.inline], [wire\:loading\.block][wire\:loading\.block], [wire\:loading\.flex][wire\:loading\.flex], [wire\:loading\.table][wire\:loading\.table], [wire\:loading\.grid][wire\:loading\.grid], [wire\:loading\.inline-flex][wire\:loading\.inline-flex] {display: none;}[wire\:loading\.delay\.none][wire\:loading\.delay\.none], [wire\:loading\.delay\.shortest][wire\:loading\.delay\.shortest], [wire\:loading\.delay\.shorter][wire\:loading\.delay\.shorter], [wire\:loading\.delay\.short][wire\:loading\.delay\.short], [wire\:loading\.delay\.default][wire\:loading\.delay\.default], [wire\:loading\.delay\.long][wire\:loading\.delay\.long], [wire\:loading\.delay\.longer][wire\:loading\.delay\.longer], [wire\:loading\.delay\.longest][wire\:loading\.delay\.longest] {display: none;}[wire\:offline][wire\:offline] {display: none;}[wire\:dirty]:not(textarea):not(input):not(select) {display: none;}:root {--livewire-progress-bar-color: #2299dd;}[x-cloak] {display: none !important;}[wire\:cloak] {display: none !important;}</style>
<link rel="preload" as="style" href="https://gamelite.it/build/assets/css/app-0p3gCfAa.css" /><link rel="modulepreload" as="script" href="https://gamelite.it/build/assets/js/app-BRD29iD_.js" /><link rel="modulepreload" as="script" href="https://gamelite.it/build/assets/js/vendor-utils-DlaIQeSX.js" /><link rel="modulepreload" as="script" href="https://gamelite.it/build/assets/js/vendor-media-B2Yn-rUR.js" /><link rel="modulepreload" as="script" href="https://gamelite.it/build/assets/js/vendor-ui-CQfwBA3j.js" /><link rel="modulepreload" as="script" href="https://gamelite.it/build/assets/js/custom-DWUOlVMu.js" /><link rel="stylesheet" href="https://gamelite.it/build/assets/css/app-0p3gCfAa.css" data-navigate-track="reload" /><script type="module" src="https://gamelite.it/build/assets/js/app-BRD29iD_.js" data-navigate-track="reload"></script><script type="module" src="https://gamelite.it/build/assets/js/custom-DWUOlVMu.js" data-navigate-track="reload"></script>
<script async src="https://www.googletagmanager.com/gtag/js?id=G-DJC7CB2ME1"></script>
<script>
window.dataLayer = window.dataLayer || [];
function gtag() {
dataLayer.push(arguments);
}
// Consent Mode 2 - Impostazioni iniziali
gtag('consent', 'default', {
ad_storage: 'denied'
, analytics_storage: 'denied'
, wait_for_update: 500, // attende 500ms prima di caricare tag Google
});
// Inizializza Google Analytics o altri tag
gtag('js', new Date());
gtag('config', 'G-DJC7CB2ME1');
</script>
<script type="text/javascript" class="flasher-js" nonce='5b8649ec9ddaf4e72e8c267d6ff9a223'>
(function(window, document) {
const merge = (first, second) => {
if (Array.isArray(first) && Array.isArray(second)) {
return [...first, ...second.filter(item => !first.includes(item))];
}
if (typeof first === 'object' && typeof second === 'object') {
for (const [key, value] of Object.entries(second)) {
first[key] = key in first ? { ...first[key], ...value } : value;
}
return first;
}
return undefined;
};
const mergeOptions = (...options) => {
const result = {};
options.forEach(option => {
Object.entries(option).forEach(([key, value]) => {
result[key] = key in result ? merge(result[key], value) : value;
});
});
return result;
};
const renderCallback = (options) => {
if(!window.flasher) {
throw new Error('Flasher is not loaded');
}
window.flasher.render(options);
};
const render = (options) => {
if (options instanceof Event) {
options = options.detail;
}
if (['interactive', 'complete'].includes(document.readyState)) {
renderCallback(options);
} else {
document.addEventListener('DOMContentLoaded', () => renderCallback(options));
}
};
const addScriptAndRender = (options) => {
const mainScript = '/vendor/flasher/flasher.min.js?id=9a255a6680873c0d5fc3d394a2ba3195';
if (window.flasher || !mainScript || document.querySelector('script[src="' + mainScript + '"]')) {
render(options);
} else {
const tag = document.createElement('script');
tag.src = mainScript;
tag.type = 'text/javascript';
tag.setAttribute('nonce', '5b8649ec9ddaf4e72e8c267d6ff9a223');
tag.onload = () => render(options);
document.head.appendChild(tag);
}
};
const addRenderListener = () => {
if (1 === document.querySelectorAll('script.flasher-js').length) {
document.addEventListener('flasher:render', render);
}
document.addEventListener('livewire:navigating', () => {
document.querySelectorAll('.fl-no-cache').forEach(el => el.remove());
});
};
const options = [];
options.push({"envelopes":[],"scripts":[],"styles":[],"options":[],"context":{"envelopes_only":false,"csp_script_nonce":"5b8649ec9ddaf4e72e8c267d6ff9a223","csp_style_nonce":"ffe9180483d29d709f6b4dcb3678a36b"}});
/** {--FLASHER_REPLACE_ME--} **/
addScriptAndRender(mergeOptions(...options));
addRenderListener();
})(window, document);
</script>
</head>
<body x-cloak x-data="{
darkMode: false,
getCookie(name) {
let match = document.cookie.match(new RegExp('(^| )' + name + '=([^;]+)'));
return match ? match[2] : null;
},
updateTheme() {
localStorage.setItem('darkMode', JSON.stringify(this.darkMode));
document.cookie = 'theme=' + (this.darkMode ? 'dark' : 'light') + '; path=/; max-age=31536000';
document.documentElement.classList.toggle('dark', this.darkMode);
},
init() {
let cookieTheme = this.getCookie('theme');
let storageTheme = JSON.parse(localStorage.getItem('darkMode'));
if (cookieTheme) {
this.darkMode = cookieTheme === 'dark';
} else if (storageTheme !== null) {
this.darkMode = storageTheme;
} else {
this.darkMode = window.matchMedia('(prefers-color-scheme: dark)').matches;
}
this.updateTheme();
this.$watch('darkMode', () => this.updateTheme());
document.addEventListener('livewire:navigated', () => this.updateTheme());
}
}" x-init="init()" class="bg-neutral-100 text-base dark:bg-gamelite-800 flex flex-col min-h-screen ">
<header class="navbar_ge sticky top-0 z-50" x-data="{
mobileMenuOpen: false,
openDropdown: null,
toggleDropdown(item) {
this.openDropdown = this.openDropdown === item ? null : item;
}
}">
<div class="container mx-auto">
<div class="flex items-center justify-between px-4 py-3">
<!-- MOBILE HAMBURGER -->
<button
@click="mobileMenuOpen = !mobileMenuOpen"
class="menu-ge menuBtn lg:hidden text-xl dark:text-white"
:class="{ 'opened': mobileMenuOpen }"
:aria-expanded="mobileMenuOpen"
aria-label="Apri menu principale">
<svg class="h-4 w-4" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
<path stroke-linecap="round" stroke-linejoin="round" d="M4 6h16M4 12h16M4 18h16" />
</svg>
</button>
<!-- LOGO -->
<a href="/" class="inline-flex logo" title="Vai alla homepage">
<img src="https://cdn.gorillahouse.net/gamelite/logo.svg" alt="Logo Gamelite" class="h-8 w-auto">
</a>
<!-- NAVIGATION DESKTOP -->
<nav class="hidden lg:flex flex-1 justify-center items-center space-x-4 navmenu">
<a href="https://forum.gamelite.it/" class="nav-item px-3 py-2 rounded-lg">
FORUM
</a>
<a href="https://gamelite.it/giochi" class="nav-item px-3 py-2 rounded-lg">
GIOCHI
</a>
<div class="relative" x-data="{ open: false }" @mouseenter="open = true" @mouseleave="open = false">
<button class="nav-item px-3 py-2 rounded-lg">
NOTIZIE
</button>
<ul x-show="open" x-transition class="dropdown absolute left-0 top-full mt-1 w-48 rounded shadow z-50" x-cloak>
<li>
<a href="https://gamelite.it/articolo" class="flex px-4 py-2 text-sm hover:bg-gray-100 dark:hover:bg-gray-700 dark:text-white">
NEWS
</a>
</li>
<li>
<a href="https://gamelite.it/recensione" class="flex px-4 py-2 text-sm hover:bg-gray-100 dark:hover:bg-gray-700 dark:text-white">
RECENSIONI
</a>
</li>
<li>
<a href="https://gamelite.it/video" class="flex px-4 py-2 text-sm hover:bg-gray-100 dark:hover:bg-gray-700 dark:text-white">
VIDEO
</a>
</li>
</ul>
</div>
<a href="https://gamelite.it/trofei" class="nav-item px-3 py-2 rounded-lg">
TROFEI
</a>
<a href="https://gamelite.it/quiz" class="nav-item px-3 py-2 rounded-lg">
QUIZ
</a>
</nav>
<!-- UTILITY -->
<div class="flex items-center space-x-2">
<!-- SEARCH -->
<div x-data="{ open: false }" class="relative">
<button @click="open = !open" class="icon_nvbr md:flex" title="Cerca gioco">
<svg class="h-4 w-4" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round">
<circle cx="11" cy="11" r="8"></circle>
<line x1="21" y1="21" x2="16.65" y2="16.65"></line>
</svg>
</button>
<div x-show="open" @click.outside="open = false"
class="search-dropdown absolute w-80 mt-2 right-0 py-4 px-4 rounded-xl shadow-xl z-50"
x-transition x-cloak>
<div wire:snapshot="{"data":{"term":"","isLoading":false,"showResults":false,"selectedIndex":-1},"memo":{"id":"zCmyiPRPVUSGqKXGF2qu","name":"search-game","path":"\/","method":"GET","children":[],"scripts":[],"assets":[],"errors":[],"locale":"it"},"checksum":"1fbd4cfe5d70f950d2d82efd2d8d03500b5ed5a9ffc915ab69174953c0c6acec"}" wire:effects="{"url":{"term":{"as":"term","use":"push","alwaysShow":false,"except":""}}}" wire:id="zCmyiPRPVUSGqKXGF2qu">
<div class="px-4 space-y-4 mt-4 relative" x-data="gameSearch()">
<form class="items-center w-full mb-3" @submit.prevent="handleSubmit" role="search">
<div class="mt-1 flex rounded-md shadow-sm">
<div class="relative flex items-stretch flex-grow focus-within:z-10">
<div class="absolute inset-y-0 left-0 pl-3 flex items-center pointer-events-none">
<svg xmlns="http://www.w3.org/2000/svg" class="h-4 w-4 text-gray-400" fill="none" viewBox="0 0 24 24" stroke="currentColor" stroke-width="2">
<path stroke-linecap="round" stroke-linejoin="round" d="M21 21l-6-6m2-5a7 7 0 11-14 0 7 7 0 0114 0z" />
</svg>
</div>
<input
x-ref="searchInput"
wire:model.live.debounce.300ms="term"
wire:loading.attr="disabled"
wire:target="updatedTerm"
id="searchgame"
type="text"
name="q"
class="dark:bg-gamelite-500 dark:text-white font-sans dark:placeholder:text-white dark:border-gamelite-500 focus:ring-indigo-500 focus:border-indigo-500 block w-full rounded-xl pl-10 pr-10 text-black sm:text-sm border-gray-300 transition-all duration-200"
placeholder="Cerca Giochi (min. 2 caratteri)"
autocomplete="off"
@focus="$wire.showResultsAgain()"
@blur="setTimeout(() => $wire.hideResults(), 150)"
@keydown.arrow-up.prevent="navigateResults('up')"
@keydown.arrow-down.prevent="navigateResults('down')"
@keydown.enter.prevent="selectCurrentResult()"
@keydown.escape="$wire.hideResults()"
>
<!-- Loading spinner -->
<div wire:loading wire:target="updatedTerm" class="absolute inset-y-0 right-0 pr-3 flex items-center">
<svg class="animate-spin h-4 w-4 text-gray-400" xmlns="http://www.w3.org/2000/svg" fill="none" viewBox="0 0 24 24">
<circle class="opacity-25" cx="12" cy="12" r="10" stroke="currentColor" stroke-width="4"></circle>
<path class="opacity-75" fill="currentColor" d="M4 12a8 8 0 018-8V0C5.373 0 0 5.373 0 12h4zm2 5.291A7.962 7.962 0 014 12H0c0 3.042 1.135 5.824 3 7.938l3-2.647z"></path>
</svg>
</div>
<!-- Clear button -->
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</form>
<!-- Results dropdown -->
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
<script>
function gameSearch() {
return {
selectedIndex: -1,
navigateResults(direction) {
const resultsCount = 0;
if (direction === 'down') {
this.selectedIndex = this.selectedIndex < resultsCount - 1 ? this.selectedIndex + 1 : 0;
} else {
this.selectedIndex = this.selectedIndex > 0 ? this.selectedIndex - 1 : resultsCount - 1;
}
this.$wire.selectedIndex = this.selectedIndex;
},
selectCurrentResult() {
if (this.selectedIndex >= 0) {
this.$wire.selectResult(this.selectedIndex);
} else {
this.handleSubmit();
}
},
handleSubmit() {
const term = this.$wire.term.trim();
if (term) {
window.location.href = `https://gamelite.it/giochi/search?q=${encodeURIComponent(term)}`;
}
}
}
}
</script>
</div> </div>
</div>
<!-- DARK MODE -->
<button @click="darkMode = !darkMode" type="button" class="icon_nvbr">
<span x-show="!darkMode">🌙</span>
<span x-show="darkMode">☀️</span>
</button>
<!-- USER -->
<div class="ml-2">
<div class="relative" x-data="{ userMenuOpen: false }">
<button
@click="userMenuOpen = !userMenuOpen"
class="flex items-center gap-2 p-2 rounded-lg hover:bg-gray-100 dark:hover:bg-primaryDark-200/50 transition-all duration-300"
>
<div class="w-8 h-8 bg-gradient-to-br from-gray-200 to-gray-400 rounded-full flex items-center justify-center">
<span class="text-white text-xs font-medium">👤</span>
</div>
</button>
<div
x-show="userMenuOpen"
x-transition:enter="transition ease-out duration-200"
x-transition:enter-start="opacity-0 scale-95"
x-transition:enter-end="opacity-100 scale-100"
x-transition:leave="transition ease-in duration-150"
x-transition:leave-start="opacity-100 scale-100"
x-transition:leave-end="opacity-0 scale-95"
@click.away="userMenuOpen = false"
class="absolute right-0 mt-2 w-48 bg-white/90 dark:bg-gray-800/95 rounded-xl shadow-lg border border-gray-200/30 dark:border-gray-700/30 py-2 z-50 backdrop-blur"
>
<a
onclick="Livewire.dispatch('openModal', { component: 'login-modal' })" href="#" href="login-modal"
class="block px-4 py-2 text-sm text-gray-700 dark:text-gray-200 hover:bg-gray-100 dark:hover:bg-primaryDark-200/50 transition-colors"
>
Accedi
</a>
<a
onclick="Livewire.dispatch('openModal', { component: 'reg-modal' })" href="#" href="reg-modal"
class="block px-4 py-2 text-sm text-gray-700 dark:text-gray-200 hover:bg-gray-100 dark:hover:bg-primaryDark-200/50 transition-colors"
>
Registrati
</a>
</div>
</div>
</div>
</div>
</div>
<!-- MOBILE NAVIGATION -->
<nav
class="navmenu lg:hidden transition-all duration-200"
:class="{ 'hidden': !mobileMenuOpen, 'block': mobileMenuOpen }">
<ul class="flex flex-col px-4 py-2 space-y-2">
<li>
<a href="https://forum.gamelite.it/"
class="block nav-item px-4 py-3 text-base rounded-lg bg-gray-50 dark:bg-gray-800">
FORUM
</a>
</li>
<li>
<a href="https://gamelite.it/giochi"
class="block nav-item px-4 py-3 text-base rounded-lg bg-gray-50 dark:bg-gray-800">
GIOCHI
</a>
</li>
<li class="relative">
<button
@click="toggleDropdown('NOTIZIE')"
class="w-full text-left nav-item px-4 py-3 text-base rounded-lg bg-gray-50 dark:bg-gray-800"
>
NOTIZIE
</button>
<ul
x-show="openDropdown === 'NOTIZIE'"
x-transition
class="mt-1 space-y-1 pl-4">
<li>
<a href="https://gamelite.it/articolo"
class="block nav-item px-4 py-3 text-base rounded-lg bg-gray-100 dark:bg-gray-700">
NEWS
</a>
</li>
<li>
<a href="https://gamelite.it/recensione"
class="block nav-item px-4 py-3 text-base rounded-lg bg-gray-100 dark:bg-gray-700">
RECENSIONI
</a>
</li>
<li>
<a href="https://gamelite.it/video"
class="block nav-item px-4 py-3 text-base rounded-lg bg-gray-100 dark:bg-gray-700">
VIDEO
</a>
</li>
</ul>
</li>
<li>
<a href="https://gamelite.it/trofei"
class="block nav-item px-4 py-3 text-base rounded-lg bg-gray-50 dark:bg-gray-800">
TROFEI
</a>
</li>
<li>
<a href="https://gamelite.it/quiz"
class="block nav-item px-4 py-3 text-base rounded-lg bg-gray-50 dark:bg-gray-800">
QUIZ
</a>
</li>
</ul>
</nav>
</div>
</header>
<main class="relative">
<section class="py-6">
<div class="container mx-auto px-4">
<div class="bg-white dark:bg-primaryDark-100 rounded-xl shadow-sm overflow-hidden">
<!-- Hero Section with Featured Articles -->
<section class="mb-2">
<div class="container mx-auto">
<div class="bg-white dark:bg-gamelite-500 overflow-hidden">
<div class="p-3">
<div class="grid md:grid-cols-2 gap-6 mt-6">
<article class="relative bg-black rounded-lg overflow-hidden group transition-all duration-300">
<a href="https://gamelite.it/recensione/radici-di-sangue-e-zolfo.html" class="block" wire:navigate.hover>
<figure class="h-80 relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/slide/2025/09/19/01K2MEZQ8QAF0S6VFY9G36T2FA_565_356_big.webp" alt="Recensione di Mafia: Terra Madre" class="h-full w-full object-cover transform group-hover:scale-105 transition-transform duration-500" loading="lazy">
<div class="absolute inset-0 bg-gradient-to-t from-black/90 via-black/30 to-transparent"></div>
</figure>
<div class="absolute bottom-0 left-0 p-6 text-white z-10">
<h3 class="text-xl font-semibold tracking-tight mt-2 leading-tight line-clamp-2">
Recensione di Mafia: Terra Madre
</h3>
</div>
</a>
</article>
<article class="relative bg-black rounded-lg overflow-hidden group transition-all duration-300">
<a href="https://gamelite.it/articolo/giochi-vietati-e-decisioni-nascoste-la-controversia-che-scuote-ligda.html" class="block" wire:navigate.hover>
<figure class="h-80 relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/slide/2025/09/19/01K1GCFC949A6Y2M7X2Z63QA13_565_356_big.webp" alt="Giochi vietati e decisioni nascoste: La controversia che scuote l'IGDA" class="h-full w-full object-cover transform group-hover:scale-105 transition-transform duration-500" loading="lazy">
<div class="absolute inset-0 bg-gradient-to-t from-black/90 via-black/30 to-transparent"></div>
</figure>
<div class="absolute bottom-0 left-0 p-6 text-white z-10">
<h3 class="text-xl font-semibold tracking-tight mt-2 leading-tight line-clamp-2">
Giochi vietati e decisioni nascoste: La controversia che scuote l'IGDA
</h3>
</div>
</a>
</article>
</div>
<section class="relative">
<div class="flex overflow-x-auto snap-x snap-mandatory mt-3 mx-1 gap-4">
<article class="relative bg-black rounded-lg overflow-hidden group transition-all duration-300 flex-shrink-0 w-64 snap-center">
<a href="https://gamelite.it/recensione/ombre-sullo-shogunato-il-viaggio-di-assassins-creed-shadows.html" class="block" wire:navigate.hover>
<figure class="h-60 relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/slide/2025/09/19/01JR2WZ54YA6X89ZTMFDFSKDB1_377_237_small.webp" alt="Recensione di Assassin's Creed Shadows" class="h-full w-full object-cover transform group-hover:scale-105 transition-transform duration-500" loading="lazy">
<div class="absolute inset-0 bg-gradient-to-t from-black/90 via-black/30 to-transparent"></div>
</figure>
<div class="absolute bottom-0 left-0 p-6 text-white z-10">
<h3 class="text-xl font-semibold tracking-tight mt-2 leading-tight line-clamp-2">
Recensione di Assassin's Creed Shadows
</h3>
</div>
</a>
</article>
<article class="relative bg-black rounded-lg overflow-hidden group transition-all duration-300 flex-shrink-0 w-64 snap-center">
<a href="https://gamelite.it/recensione/wilds-lecosistema-dinamico-che-rivoluziona-monster-hunter.html" class="block" wire:navigate.hover>
<figure class="h-60 relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/slide/2025/09/19/01JPFJ5N5AQZ13HESFEAKVKBGH_377_237_small.webp" alt="Recensione di Monster Hunter: Wilds" class="h-full w-full object-cover transform group-hover:scale-105 transition-transform duration-500" loading="lazy">
<div class="absolute inset-0 bg-gradient-to-t from-black/90 via-black/30 to-transparent"></div>
</figure>
<div class="absolute bottom-0 left-0 p-6 text-white z-10">
<h3 class="text-xl font-semibold tracking-tight mt-2 leading-tight line-clamp-2">
Recensione di Monster Hunter: Wilds
</h3>
</div>
</a>
</article>
<article class="relative bg-black rounded-lg overflow-hidden group transition-all duration-300 flex-shrink-0 w-64 snap-center">
<a href="https://gamelite.it/articolo/death-stranding-2-on-the-beach-ha-una-data-di-uscita-ufficiale-nuovo-trailer-e-dettagli-sulle-edizioni.html" class="block" wire:navigate.hover>
<figure class="h-60 relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/slide/2025/09/19/01JNYEJEV3E0808EBWDJHSV4CJ_377_237_small.webp" alt="Death Stranding 2: On the Beach ha una data di uscita ufficiale" class="h-full w-full object-cover transform group-hover:scale-105 transition-transform duration-500" loading="lazy">
<div class="absolute inset-0 bg-gradient-to-t from-black/90 via-black/30 to-transparent"></div>
</figure>
<div class="absolute bottom-0 left-0 p-6 text-white z-10">
<h3 class="text-xl font-semibold tracking-tight mt-2 leading-tight line-clamp-2">
Death Stranding 2: On the Beach ha una data di uscita ufficiale
</h3>
</div>
</a>
</article>
<article class="relative bg-black rounded-lg overflow-hidden group transition-all duration-300 flex-shrink-0 w-64 snap-center">
<a href="https://gamelite.it/articolo/inzoi-mira-al-trono-di-the-sims-con-un-mondo-aperto-e-300-personaggi-attivi.html" class="block" wire:navigate.hover>
<figure class="h-60 relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/slide/2025/09/19/01JNYAS552H2SABN0WZEXZF8RY_377_237_small.webp" alt="InZOI mira al trono di The Sims con un mondo aperto e 300 personaggi attivi" class="h-full w-full object-cover transform group-hover:scale-105 transition-transform duration-500" loading="lazy">
<div class="absolute inset-0 bg-gradient-to-t from-black/90 via-black/30 to-transparent"></div>
</figure>
<div class="absolute bottom-0 left-0 p-6 text-white z-10">
<h3 class="text-xl font-semibold tracking-tight mt-2 leading-tight line-clamp-2">
InZOI mira al trono di The Sims con un mondo aperto e 300 personaggi attivi
</h3>
</div>
</a>
</article>
</div>
</section>
</div>
<div class="mb-8">
<h2 class="magazine-section-title">
Ultime Notizie
</h2>
</div>
<div class="grid lg:grid-cols-3 gap-4 p-4">
<!-- Main Featured Article -->
<div class="lg:col-span-2">
<div class="magazine-hero relative h-80 lg:h-96 overflow-hidden rounded-lg">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/9/8/1948074573-assassin-s-creed-shadows-claws-of-awaji_721_384_feature_first.webp"
alt="Assassin’s Creed Shadows: disponibile l’espansione Gli Artigli di Awaji con trailer di lancio"
class="w-full h-full object-cover">
<div class="magazine-hero-overlay"></div>
<div class="magazine-hero-content">
<div class="max-w-3xl">
<h1 class="text-2xl lg:text-4xl font-bold text-white mb-3 leading-tight">
<a href="https://gamelite.it/articolo/assassins-creed-shadows-disponibile-lespansione-gli-artigli-di-awaji-con-trailer-di-lancio.html" class="hover:text-gray-300 transition-colors" wire:navigate.hover>
Assassin’s Creed Shadows: disponibile l’espansione Gli Artigli di Awaji con trailer di lancio
</a>
</h1>
<p class="text-gray-200 text-base mb-3 line-clamp-2">
</p>
<div class="magazine-card-meta text-white">
<span class="iconify mr-2" data-icon="ant-design:clock-circle-outlined"></span>
<span>16 settembre 2025</span>
</div>
</div>
</div>
</div>
</div>
<!-- Side Featured Articles -->
<div class="space-y-4">
<article class="group bg-white dark:bg-gray-800 rounded-lg overflow-hidden border border-gray-200 dark:border-gray-700 hover:shadow-md transition-all duration-200">
<a href="https://gamelite.it/articolo/gran-turismo-7-accogliera-la-nuova-opel-corsa-gse-vision-gran-turismo.html" wire:navigate.hover class="flex">
<div class="w-24 h-20 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/a/3/Ny9B60T6nBurqALZUIt0WgGdCge_96_80_feature_second.webp"
alt="Gran Turismo 7 accoglierà la nuova Opel Corsa GSE Vision Gran Turismo"
class="w-full h-full object-cover group-hover:scale-102 transition-transform duration-500">
</div>
<div class="p-3 flex-1">
<h3 class="text-sm font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors line-clamp-2 mb-1">
Gran Turismo 7 accoglierà la nuova Opel Corsa GSE Vision Gran Turismo
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">13 set</span>
</div>
</div>
</a>
</article>
<article class="group bg-white dark:bg-gray-800 rounded-lg overflow-hidden border border-gray-200 dark:border-gray-700 hover:shadow-md transition-all duration-200">
<a href="https://gamelite.it/articolo/anthem-nuove-rivelazioni-sullinsuccesso-del-titolo-bioware.html" wire:navigate.hover class="flex">
<div class="w-24 h-20 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/9/8/E1YipM8xYXv9C5FDrpnssg8IIge_96_80_feature_second.webp"
alt="Anthem: nuove rivelazioni sull’insuccesso del titolo BioWare"
class="w-full h-full object-cover group-hover:scale-102 transition-transform duration-500">
</div>
<div class="p-3 flex-1">
<h3 class="text-sm font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors line-clamp-2 mb-1">
Anthem: nuove rivelazioni sull’insuccesso del titolo BioWare
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">13 set</span>
</div>
</div>
</a>
</article>
<article class="group bg-white dark:bg-gray-800 rounded-lg overflow-hidden border border-gray-200 dark:border-gray-700 hover:shadow-md transition-all duration-200">
<a href="https://gamelite.it/articolo/resident-evil-requiem-e-tra-i-migliori-della-gamescom-2025-entusiasmo-alle-stelle.html" wire:navigate.hover class="flex">
<div class="w-24 h-20 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/b/4/211677558-resident-evil-requiem_96_80_feature_second.webp"
alt="Resident Evil Requiem è tra i migliori della Gamescom 2025: entusiasmo alle stelle"
class="w-full h-full object-cover group-hover:scale-102 transition-transform duration-500">
</div>
<div class="p-3 flex-1">
<h3 class="text-sm font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors line-clamp-2 mb-1">
Resident Evil Requiem è tra i migliori della Gamescom 2025: entusiasmo alle stelle
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">7 set</span>
</div>
</div>
</a>
</article>
<article class="group bg-white dark:bg-gray-800 rounded-lg overflow-hidden border border-gray-200 dark:border-gray-700 hover:shadow-md transition-all duration-200">
<a href="https://gamelite.it/articolo/wolfenstein-machinegames-conferma-che-la-saga-di-bj-blazkowicz-e-una-trilogia.html" wire:navigate.hover class="flex">
<div class="w-24 h-20 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/9/8/wolfenstein-youngblood-2067025837_96_80_feature_second.webp"
alt="Wolfenstein: MachineGames conferma che la saga di B.J. Blazkowicz è una trilogia"
class="w-full h-full object-cover group-hover:scale-102 transition-transform duration-500">
</div>
<div class="p-3 flex-1">
<h3 class="text-sm font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors line-clamp-2 mb-1">
Wolfenstein: MachineGames conferma che la saga di B.J. Blazkowicz è una trilogia
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">7 set</span>
</div>
</div>
</a>
</article>
</div>
</div>
</div>
</div>
</section>
<!-- Magazine Grid Layout -->
<section>
<div class="container mx-auto">
<div class="bg-white dark:bg-gamelite-500">
<div class="flex flex-wrap p-4">
<!-- Main Content Area -->
<div class="lg:w-2/3 w-full p-4">
<!-- Secondary Featured Articles -->
<div class="mb-8">
<div class="space-y-4 md:space-y-0 md:grid md:grid-cols-2 md:gap-6">
<!-- Mobile Layout: Horizontal -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/polemica-sui-clan-a-pagamento-paradox-rimborsa-i-preordini-di-bloodlines-2.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/4/0/vampire-the-masquerade-bloodlines-2-1928267140_331_192_news_big.webp"
alt="Polemica sui clan a pagamento: Paradox rimborsa i preordini di Bloodlines 2"
class="w-24 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500">
</div>
<div class="flex-1 min-w-0">
<h3 class="font-bold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-base leading-tight">
Polemica sui clan a pagamento: Paradox rimborsa i preordini di Bloodlines 2
</h3>
<p class="text-gray-600 dark:text-gray-300 text-sm mb-2 line-clamp-2">
</p>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">6 set 2025</span>
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card -->
<article class="magazine-card-large group hidden md:block">
<a href="https://gamelite.it/articolo/polemica-sui-clan-a-pagamento-paradox-rimborsa-i-preordini-di-bloodlines-2.html" wire:navigate.hover class="block">
<div class="relative overflow-hidden rounded-lg mb-4">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/4/0/vampire-the-masquerade-bloodlines-2-1928267140_331_192_news_big.webp"
alt="Polemica sui clan a pagamento: Paradox rimborsa i preordini di Bloodlines 2"
class="magazine-card-image">
</div>
<h3 class="magazine-card-title">
Polemica sui clan a pagamento: Paradox rimborsa i preordini di Bloodlines 2
</h3>
<p class="magazine-card-description">
</p>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">6 set 2025</span>
</div>
</a>
</article>
<!-- Mobile Layout: Horizontal -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/black-ops-7-treyarch-svela-nuovi-dettagli-su-mappe-e-movimento-multiplayer.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/7/2/1477187446-call-of-duty-black-ops-7_331_192_news_big.webp"
alt="Black Ops 7: Treyarch svela nuovi dettagli su mappe e movimento multiplayer"
class="w-24 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500">
</div>
<div class="flex-1 min-w-0">
<h3 class="font-bold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-base leading-tight">
Black Ops 7: Treyarch svela nuovi dettagli su mappe e movimento multiplayer
</h3>
<p class="text-gray-600 dark:text-gray-300 text-sm mb-2 line-clamp-2">
</p>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">6 set 2025</span>
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card -->
<article class="magazine-card-large group hidden md:block">
<a href="https://gamelite.it/articolo/black-ops-7-treyarch-svela-nuovi-dettagli-su-mappe-e-movimento-multiplayer.html" wire:navigate.hover class="block">
<div class="relative overflow-hidden rounded-lg mb-4">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/7/2/1477187446-call-of-duty-black-ops-7_331_192_news_big.webp"
alt="Black Ops 7: Treyarch svela nuovi dettagli su mappe e movimento multiplayer"
class="magazine-card-image">
</div>
<h3 class="magazine-card-title">
Black Ops 7: Treyarch svela nuovi dettagli su mappe e movimento multiplayer
</h3>
<p class="magazine-card-description">
</p>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">6 set 2025</span>
</div>
</a>
</article>
</div>
</div>
<!-- Article Grid -->
<div class="space-y-4 md:space-y-0 md:grid md:grid-cols-2 lg:grid-cols-3 md:gap-4">
<!-- Mobile Layout: Horizontal -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/pete-hines-torna-a-parlare-di-prey-il-nome-ha-danneggiato-il-gioco.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/8/4/ge_f73ac3245aa0a58a80473b1f35a29a19_216_128_news_home.webp"
alt="Pete Hines torna a parlare di Prey: "Il nome ha danneggiato il gioco""
class="w-20 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500">
</div>
<div class="flex-1 min-w-0">
<h4 class="font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-sm leading-tight">
Pete Hines torna a parlare di Prey: "Il nome ha danneggiato il gioco"
</h4>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">6 set</span>
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card -->
<article class="magazine-card group hidden md:block">
<a href="https://gamelite.it/articolo/pete-hines-torna-a-parlare-di-prey-il-nome-ha-danneggiato-il-gioco.html" wire:navigate.hover class="block">
<div class="relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/8/4/ge_f73ac3245aa0a58a80473b1f35a29a19_216_128_news_home.webp"
alt="Pete Hines torna a parlare di Prey: "Il nome ha danneggiato il gioco""
class="magazine-card-image-small">
</div>
<div class="p-4">
<h4 class="magazine-card-title-small">
Pete Hines torna a parlare di Prey: "Il nome ha danneggiato il gioco"
</h4>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">6 set</span>
</div>
</div>
</a>
</article>
<!-- Mobile Layout: Horizontal -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/call-of-duty-arriva-al-cinema-accordo-storico-tra-paramount-e-activision.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/1/d/call-of-duty-warzone-910050599_216_128_news_home.webp"
alt="Call of Duty arriva al cinema: accordo storico tra Paramount e Activision."
class="w-20 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500">
</div>
<div class="flex-1 min-w-0">
<h4 class="font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-sm leading-tight">
Call of Duty arriva al cinema: accordo storico tra Paramount e Activision.
</h4>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">3 set</span>
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card -->
<article class="magazine-card group hidden md:block">
<a href="https://gamelite.it/articolo/call-of-duty-arriva-al-cinema-accordo-storico-tra-paramount-e-activision.html" wire:navigate.hover class="block">
<div class="relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/1/d/call-of-duty-warzone-910050599_216_128_news_home.webp"
alt="Call of Duty arriva al cinema: accordo storico tra Paramount e Activision."
class="magazine-card-image-small">
</div>
<div class="p-4">
<h4 class="magazine-card-title-small">
Call of Duty arriva al cinema: accordo storico tra Paramount e Activision.
</h4>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">3 set</span>
</div>
</div>
</a>
</article>
<!-- Mobile Layout: Horizontal -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/final-fantasy-14-yoshida-al-pax-west-rispetto-e-critiche-costruttive-non-odio.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/d/c/1493869298-final-fantasy-xiv-dawntrail_216_128_news_home.webp"
alt="Final Fantasy 14, Yoshida al PAX West: “Rispetto e critiche costruttive, non odio”"
class="w-20 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500">
</div>
<div class="flex-1 min-w-0">
<h4 class="font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-sm leading-tight">
Final Fantasy 14, Yoshida al PAX West: “Rispetto e critiche costruttive, non odio”
</h4>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">3 set</span>
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card -->
<article class="magazine-card group hidden md:block">
<a href="https://gamelite.it/articolo/final-fantasy-14-yoshida-al-pax-west-rispetto-e-critiche-costruttive-non-odio.html" wire:navigate.hover class="block">
<div class="relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/d/c/1493869298-final-fantasy-xiv-dawntrail_216_128_news_home.webp"
alt="Final Fantasy 14, Yoshida al PAX West: “Rispetto e critiche costruttive, non odio”"
class="magazine-card-image-small">
</div>
<div class="p-4">
<h4 class="magazine-card-title-small">
Final Fantasy 14, Yoshida al PAX West: “Rispetto e critiche costruttive, non odio”
</h4>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">3 set</span>
</div>
</div>
</a>
</article>
<!-- Mobile Layout: Horizontal -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/polyphony-digital-svela-le-silhouette-ecco-le-auto-dellaggiornamento-162-di-gt7.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/1/a/529974165-gran-turismo-7-2_216_128_news_home.webp"
alt="Polyphony Digital svela le Silhouette: Ecco le auto dell'aggiornamento 1.62 di GT7"
class="w-20 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500">
</div>
<div class="flex-1 min-w-0">
<h4 class="font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-sm leading-tight">
Polyphony Digital svela le Silhouette: Ecco le auto dell'aggiornamento 1.62 di GT7
</h4>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">24 ago</span>
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card -->
<article class="magazine-card group hidden md:block">
<a href="https://gamelite.it/articolo/polyphony-digital-svela-le-silhouette-ecco-le-auto-dellaggiornamento-162-di-gt7.html" wire:navigate.hover class="block">
<div class="relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/1/a/529974165-gran-turismo-7-2_216_128_news_home.webp"
alt="Polyphony Digital svela le Silhouette: Ecco le auto dell'aggiornamento 1.62 di GT7"
class="magazine-card-image-small">
</div>
<div class="p-4">
<h4 class="magazine-card-title-small">
Polyphony Digital svela le Silhouette: Ecco le auto dell'aggiornamento 1.62 di GT7
</h4>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">24 ago</span>
</div>
</div>
</a>
</article>
<!-- Mobile Layout: Horizontal -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/crimson-desert-conquista-la-gamescom-2025-laction-rpg-che-vuole-rivoluzionare-il-genere.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/e/e/1827854752-crimson-desert_216_128_news_home.webp"
alt="Crimson Desert conquista la Gamescom 2025: L'action RPG che vuole rivoluzionare il genere"
class="w-20 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500">
</div>
<div class="flex-1 min-w-0">
<h4 class="font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-sm leading-tight">
Crimson Desert conquista la Gamescom 2025: L'action RPG che vuole rivoluzionare il genere
</h4>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">24 ago</span>
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card -->
<article class="magazine-card group hidden md:block">
<a href="https://gamelite.it/articolo/crimson-desert-conquista-la-gamescom-2025-laction-rpg-che-vuole-rivoluzionare-il-genere.html" wire:navigate.hover class="block">
<div class="relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/e/e/1827854752-crimson-desert_216_128_news_home.webp"
alt="Crimson Desert conquista la Gamescom 2025: L'action RPG che vuole rivoluzionare il genere"
class="magazine-card-image-small">
</div>
<div class="p-4">
<h4 class="magazine-card-title-small">
Crimson Desert conquista la Gamescom 2025: L'action RPG che vuole rivoluzionare il genere
</h4>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">24 ago</span>
</div>
</div>
</a>
</article>
<!-- Mobile Layout: Horizontal -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/kojima-rivela-death-stranding-3-e-pronto-sulla-carta-ma-lo-fara-qualcun-altro.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/d/9/Emu6hwSaQzC9CNnruFP0vXbIMMgfYHJoeQ33lxD9_216_128_news_home.webp"
alt="Kojima rivela: "Death Stranding 3 è pronto sulla carta, ma Lo farà qualcun altro""
class="w-20 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500">
</div>
<div class="flex-1 min-w-0">
<h4 class="font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-sm leading-tight">
Kojima rivela: "Death Stranding 3 è pronto sulla carta, ma Lo farà qualcun altro"
</h4>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">24 ago</span>
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card -->
<article class="magazine-card group hidden md:block">
<a href="https://gamelite.it/articolo/kojima-rivela-death-stranding-3-e-pronto-sulla-carta-ma-lo-fara-qualcun-altro.html" wire:navigate.hover class="block">
<div class="relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/d/9/Emu6hwSaQzC9CNnruFP0vXbIMMgfYHJoeQ33lxD9_216_128_news_home.webp"
alt="Kojima rivela: "Death Stranding 3 è pronto sulla carta, ma Lo farà qualcun altro""
class="magazine-card-image-small">
</div>
<div class="p-4">
<h4 class="magazine-card-title-small">
Kojima rivela: "Death Stranding 3 è pronto sulla carta, ma Lo farà qualcun altro"
</h4>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">24 ago</span>
</div>
</div>
</a>
</article>
<!-- Mobile Layout: Horizontal -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/disonesto-chiamarlo-soulslike-konami-difende-lidentita-horror-di-silent-hill-f.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/f/d/DgVaunnUAYUYVvFljEKsI5QFht0bkgaJoNyIsujp_216_128_news_home.webp"
alt=""Disonesto Chiamarlo Soulslike": Konami Difende l'Identità Horror di Silent Hill f"
class="w-20 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500">
</div>
<div class="flex-1 min-w-0">
<h4 class="font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-sm leading-tight">
"Disonesto Chiamarlo Soulslike": Konami Difende l'Identità Horror di Silent Hill f
</h4>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">24 ago</span>
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card -->
<article class="magazine-card group hidden md:block">
<a href="https://gamelite.it/articolo/disonesto-chiamarlo-soulslike-konami-difende-lidentita-horror-di-silent-hill-f.html" wire:navigate.hover class="block">
<div class="relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/f/d/DgVaunnUAYUYVvFljEKsI5QFht0bkgaJoNyIsujp_216_128_news_home.webp"
alt=""Disonesto Chiamarlo Soulslike": Konami Difende l'Identità Horror di Silent Hill f"
class="magazine-card-image-small">
</div>
<div class="p-4">
<h4 class="magazine-card-title-small">
"Disonesto Chiamarlo Soulslike": Konami Difende l'Identità Horror di Silent Hill f
</h4>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">24 ago</span>
</div>
</div>
</a>
</article>
<!-- Mobile Layout: Horizontal -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/satisfactory-su-ps5-e-xbox-series-xs-uscita-il-4-novembre-annunciato-alla-gamescom-2025.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/c/4/HiSYoYR8kIXXRq1WMcvghNI3Rge_216_128_news_home.webp"
alt="Satisfactory su PS5 e Xbox Series X|S: uscita il 4 novembre, annunciato alla Gamescom 2025"
class="w-20 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500">
</div>
<div class="flex-1 min-w-0">
<h4 class="font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-sm leading-tight">
Satisfactory su PS5 e Xbox Series X|S: uscita il 4 novembre, annunciato alla Gamescom 2025
</h4>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">24 ago</span>
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card -->
<article class="magazine-card group hidden md:block">
<a href="https://gamelite.it/articolo/satisfactory-su-ps5-e-xbox-series-xs-uscita-il-4-novembre-annunciato-alla-gamescom-2025.html" wire:navigate.hover class="block">
<div class="relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/c/4/HiSYoYR8kIXXRq1WMcvghNI3Rge_216_128_news_home.webp"
alt="Satisfactory su PS5 e Xbox Series X|S: uscita il 4 novembre, annunciato alla Gamescom 2025"
class="magazine-card-image-small">
</div>
<div class="p-4">
<h4 class="magazine-card-title-small">
Satisfactory su PS5 e Xbox Series X|S: uscita il 4 novembre, annunciato alla Gamescom 2025
</h4>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">24 ago</span>
</div>
</div>
</a>
</article>
<!-- Mobile Layout: Horizontal -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/metal-gear-solid-delta-pubblicato-il-trailer-di-lancio-remake-in-uscita-il-28-agosto.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/5/3/wQv8xQl74ZsF90m8TUd0PLlVrge_216_128_news_home.webp"
alt="Metal Gear Solid Delta: pubblicato il trailer di lancio, remake in uscita il 28 agosto"
class="w-20 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500">
</div>
<div class="flex-1 min-w-0">
<h4 class="font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-sm leading-tight">
Metal Gear Solid Delta: pubblicato il trailer di lancio, remake in uscita il 28 agosto
</h4>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">21 ago</span>
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card -->
<article class="magazine-card group hidden md:block">
<a href="https://gamelite.it/articolo/metal-gear-solid-delta-pubblicato-il-trailer-di-lancio-remake-in-uscita-il-28-agosto.html" wire:navigate.hover class="block">
<div class="relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/5/3/wQv8xQl74ZsF90m8TUd0PLlVrge_216_128_news_home.webp"
alt="Metal Gear Solid Delta: pubblicato il trailer di lancio, remake in uscita il 28 agosto"
class="magazine-card-image-small">
</div>
<div class="p-4">
<h4 class="magazine-card-title-small">
Metal Gear Solid Delta: pubblicato il trailer di lancio, remake in uscita il 28 agosto
</h4>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">21 ago</span>
</div>
</div>
</a>
</article>
<!-- Mobile Layout: Horizontal -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/nte-il-gacha-game-di-hotta-studio-si-mostra-a-gamescom-2025-su-ps5.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/0/9/713899645-neverness-to-everness_216_128_news_home.webp"
alt="NTE: il gacha game di Hotta Studio si mostra a Gamescom 2025 su PS5"
class="w-20 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500">
</div>
<div class="flex-1 min-w-0">
<h4 class="font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-sm leading-tight">
NTE: il gacha game di Hotta Studio si mostra a Gamescom 2025 su PS5
</h4>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">21 ago</span>
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card -->
<article class="magazine-card group hidden md:block">
<a href="https://gamelite.it/articolo/nte-il-gacha-game-di-hotta-studio-si-mostra-a-gamescom-2025-su-ps5.html" wire:navigate.hover class="block">
<div class="relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/0/9/713899645-neverness-to-everness_216_128_news_home.webp"
alt="NTE: il gacha game di Hotta Studio si mostra a Gamescom 2025 su PS5"
class="magazine-card-image-small">
</div>
<div class="p-4">
<h4 class="magazine-card-title-small">
NTE: il gacha game di Hotta Studio si mostra a Gamescom 2025 su PS5
</h4>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">21 ago</span>
</div>
</div>
</a>
</article>
<!-- Mobile Layout: Horizontal -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/dying-light-2-lultimo-aggiornamento-elimina-il-consumo-di-stamina-nei-movimenti-parkour-su-ps5-e-ps4.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/9/8/dying-light-2-1334967938_216_128_news_home.webp"
alt="Dying Light 2: l’ultimo aggiornamento elimina il consumo di stamina nei movimenti parkour su PS5 e PS4"
class="w-20 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500">
</div>
<div class="flex-1 min-w-0">
<h4 class="font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-sm leading-tight">
Dying Light 2: l’ultimo aggiornamento elimina il consumo di stamina nei movimenti parkour su PS5 e PS4
</h4>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">21 ago</span>
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card -->
<article class="magazine-card group hidden md:block">
<a href="https://gamelite.it/articolo/dying-light-2-lultimo-aggiornamento-elimina-il-consumo-di-stamina-nei-movimenti-parkour-su-ps5-e-ps4.html" wire:navigate.hover class="block">
<div class="relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/9/8/dying-light-2-1334967938_216_128_news_home.webp"
alt="Dying Light 2: l’ultimo aggiornamento elimina il consumo di stamina nei movimenti parkour su PS5 e PS4"
class="magazine-card-image-small">
</div>
<div class="p-4">
<h4 class="magazine-card-title-small">
Dying Light 2: l’ultimo aggiornamento elimina il consumo di stamina nei movimenti parkour su PS5 e PS4
</h4>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">21 ago</span>
</div>
</div>
</a>
</article>
<!-- Mobile Layout: Horizontal -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/forza-horizon-6-un-leak-alla-giapponese-riaccende-i-rumor-sullambientazione-in-estremo-oriente.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/0/d/606427285-forza-horizon-5_216_128_news_home.webp"
alt="Forza Horizon 6: un leak “alla giapponese” riaccende i rumor sull’ambientazione in Estremo Oriente"
class="w-20 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500">
</div>
<div class="flex-1 min-w-0">
<h4 class="font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-sm leading-tight">
Forza Horizon 6: un leak “alla giapponese” riaccende i rumor sull’ambientazione in Estremo Oriente
</h4>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">21 ago</span>
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card -->
<article class="magazine-card group hidden md:block">
<a href="https://gamelite.it/articolo/forza-horizon-6-un-leak-alla-giapponese-riaccende-i-rumor-sullambientazione-in-estremo-oriente.html" wire:navigate.hover class="block">
<div class="relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/0/d/606427285-forza-horizon-5_216_128_news_home.webp"
alt="Forza Horizon 6: un leak “alla giapponese” riaccende i rumor sull’ambientazione in Estremo Oriente"
class="magazine-card-image-small">
</div>
<div class="p-4">
<h4 class="magazine-card-title-small">
Forza Horizon 6: un leak “alla giapponese” riaccende i rumor sull’ambientazione in Estremo Oriente
</h4>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">21 ago</span>
</div>
</div>
</a>
</article>
</div>
</div>
<!-- Sidebar -->
<div class="lg:w-1/3 px-4 w-full lg:block hidden">
<div class="magazine-sidebar-sticky">
<div class="flex flex-col space-y-4">
<div class="dark:bg-gamelite-900 dark:text-white bg-gray-200 text-black p-5 rounded-lg shadow-lg mt-2">
<h3 class="font-semibold text-2xl text-darkLiver-100 dark:text-white text-center mb-6">
Giochi in uscita
</h3>
<div class="space-y-6">
<a href="https://gamelite.it/giochi/dying-light-the-beast" class="block hover:brightness-110 transition-all duration-300" wire:navigate.hover>
<div class="relative rounded-lg shadow-md overflow-hidden bg-gray-700">
<div class="absolute inset-0 bg-cover bg-center opacity-80" style="background-image: url('//cdn.gorillahouse.net/gamelite/crops/game/c/5/1487731016-copertina_414_105_lastgame.webp');">
</div>
<div class="relative p-6 bg-gradient-to-t from-black/60 via-black/20 to-transparent">
<h4 class="text-lg font-bold text-white truncate">
Dying Light: The Beast
</h4>
<p class="text-sm text-gray-300 mt-2">
<span class="border-b border-gray-500 border-dashed">19 settembre 2025</span>
</p>
</div>
</div>
</a>
<a href="https://gamelite.it/giochi/marathon" class="block hover:brightness-110 transition-all duration-300" wire:navigate.hover>
<div class="relative rounded-lg shadow-md overflow-hidden bg-gray-700">
<div class="absolute inset-0 bg-cover bg-center opacity-80" style="background-image: url('//cdn.gorillahouse.net/gamelite/crops/game/e/5/1420081402-copertina_414_105_lastgame.webp');">
</div>
<div class="relative p-6 bg-gradient-to-t from-black/60 via-black/20 to-transparent">
<h4 class="text-lg font-bold text-white truncate">
Marathon
</h4>
<p class="text-sm text-gray-300 mt-2">
<span class="border-b border-gray-500 border-dashed">23 settembre 2025</span>
</p>
</div>
</div>
</a>
<a href="https://gamelite.it/giochi/baby-steps" class="block hover:brightness-110 transition-all duration-300" wire:navigate.hover>
<div class="relative rounded-lg shadow-md overflow-hidden bg-gray-700">
<div class="absolute inset-0 bg-cover bg-center opacity-80" style="background-image: url('//cdn.gorillahouse.net/gamelite/crops/game/3/1/2008090455-copertina_414_105_lastgame.webp');">
</div>
<div class="relative p-6 bg-gradient-to-t from-black/60 via-black/20 to-transparent">
<h4 class="text-lg font-bold text-white truncate">
Baby Steps
</h4>
<p class="text-sm text-gray-300 mt-2">
<span class="border-b border-gray-500 border-dashed">23 settembre 2025</span>
</p>
</div>
</div>
</a>
<a href="https://gamelite.it/giochi/silent-hill-f" class="block hover:brightness-110 transition-all duration-300" wire:navigate.hover>
<div class="relative rounded-lg shadow-md overflow-hidden bg-gray-700">
<div class="absolute inset-0 bg-cover bg-center opacity-80" style="background-image: url('//cdn.gorillahouse.net/gamelite/crops/game/1/e/01JWYKFYNXYJFEC09HTF4RMN87_414_105_lastgame.webp');">
</div>
<div class="relative p-6 bg-gradient-to-t from-black/60 via-black/20 to-transparent">
<h4 class="text-lg font-bold text-white truncate">
Silent Hill f
</h4>
<p class="text-sm text-gray-300 mt-2">
<span class="border-b border-gray-500 border-dashed">25 settembre 2025</span>
</p>
</div>
</div>
</a>
<a href="https://gamelite.it/giochi/hotel-barcelona" class="block hover:brightness-110 transition-all duration-300" wire:navigate.hover>
<div class="relative rounded-lg shadow-md overflow-hidden bg-gray-700">
<div class="absolute inset-0 bg-cover bg-center opacity-80" style="background-image: url('//cdn.gorillahouse.net/gamelite/crops/game/c/2/1906761441-copertina_414_105_lastgame.webp');">
</div>
<div class="relative p-6 bg-gradient-to-t from-black/60 via-black/20 to-transparent">
<h4 class="text-lg font-bold text-white truncate">
Hotel Barcelona
</h4>
<p class="text-sm text-gray-300 mt-2">
<span class="border-b border-gray-500 border-dashed">26 settembre 2025</span>
</p>
</div>
</div>
</a>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
</section>
<section>
<div class="container mx-auto">
<div class="bg-gray-200 dark:bg-primaryDark-300 shadow-lg rounded-lg p-6">
<div class="mb-4">
<h2 class="text-3xl font-bold text-gray-900 dark:text-white md:text-5xl lg:text-6xl">
<span class="bg-clip-text text-transparent bg-gradient-to-r from-sky-400 to-emerald-600">
Coming this month
</span>
</h2>
</div>
<div class="relative overflow-hidden">
<div class="flex overflow-x-auto space-x-6 snap-x scrollbar-hide p-5">
<a href="https://gamelite.it/giochi/hell-is-us" class="group flex-shrink-0 snap-center w-48 transition-transform transform hover:scale-105" wire:navigate.hover>
<div class="relative h-80 w-48 rounded-lg shadow-md overflow-hidden bg-gray-400">
<img src="//cdn.gorillahouse.net/gamelite/crops/game/7/6/282888067-hell-is-us_192_320_newgame.webp" alt="Hell is Us" class="h-full w-full object-cover group-hover:brightness-110 transition-all duration-300" loading="lazy">
<div class="absolute inset-0 bg-black bg-opacity-40 opacity-0 group-hover:opacity-100 transition-opacity duration-300 flex items-end p-3">
<p class="text-white font-semibold">Hell is Us</p>
</div>
</div>
</a>
<a href="https://gamelite.it/giochi/hollow-knight-silksong" class="group flex-shrink-0 snap-center w-48 transition-transform transform hover:scale-105" wire:navigate.hover>
<div class="relative h-80 w-48 rounded-lg shadow-md overflow-hidden bg-gray-400">
<img src="//cdn.gorillahouse.net/gamelite/crops/game/c/c/166898308-hollow-knight-silksong_192_320_newgame.webp" alt="Hollow Knight: Silksong" class="h-full w-full object-cover group-hover:brightness-110 transition-all duration-300" loading="lazy">
<div class="absolute inset-0 bg-black bg-opacity-40 opacity-0 group-hover:opacity-100 transition-opacity duration-300 flex items-end p-3">
<p class="text-white font-semibold">Hollow Knight: Silksong</p>
</div>
</div>
</a>
<a href="https://gamelite.it/giochi/borderlands-4" class="group flex-shrink-0 snap-center w-48 transition-transform transform hover:scale-105" wire:navigate.hover>
<div class="relative h-80 w-48 rounded-lg shadow-md overflow-hidden bg-gray-400">
<img src="//cdn.gorillahouse.net/gamelite/crops/game/5/b/511221255-borderlands-4_192_320_newgame.webp" alt="Borderlands 4" class="h-full w-full object-cover group-hover:brightness-110 transition-all duration-300" loading="lazy">
<div class="absolute inset-0 bg-black bg-opacity-40 opacity-0 group-hover:opacity-100 transition-opacity duration-300 flex items-end p-3">
<p class="text-white font-semibold">Borderlands 4</p>
</div>
</div>
</a>
<a href="https://gamelite.it/giochi/lego-voyagers" class="group flex-shrink-0 snap-center w-48 transition-transform transform hover:scale-105" wire:navigate.hover>
<div class="relative h-80 w-48 rounded-lg shadow-md overflow-hidden bg-gray-400">
<img src="//cdn.gorillahouse.net/gamelite/crops/game/6/2/2044322991-lego-voyagers_192_320_newgame.webp" alt="LEGO Voyagers" class="h-full w-full object-cover group-hover:brightness-110 transition-all duration-300" loading="lazy">
<div class="absolute inset-0 bg-black bg-opacity-40 opacity-0 group-hover:opacity-100 transition-opacity duration-300 flex items-end p-3">
<p class="text-white font-semibold">LEGO Voyagers</p>
</div>
</div>
</a>
<a href="https://gamelite.it/giochi/assassin-s-creed-shadows-claws-of-awaji" class="group flex-shrink-0 snap-center w-48 transition-transform transform hover:scale-105" wire:navigate.hover>
<div class="relative h-80 w-48 rounded-lg shadow-md overflow-hidden bg-gray-400">
<img src="//cdn.gorillahouse.net/gamelite/crops/game/f/1/924360561-assassins-creed-shadows-claws-of-awaji_192_320_newgame.webp" alt="Assassin's Creed Shadows: Claws of Awaji" class="h-full w-full object-cover group-hover:brightness-110 transition-all duration-300" loading="lazy">
<div class="absolute inset-0 bg-black bg-opacity-40 opacity-0 group-hover:opacity-100 transition-opacity duration-300 flex items-end p-3">
<p class="text-white font-semibold">Assassin's Creed Shadows: Claws of Awaji</p>
</div>
</div>
</a>
<a href="https://gamelite.it/giochi/dying-light-the-beast" class="group flex-shrink-0 snap-center w-48 transition-transform transform hover:scale-105" wire:navigate.hover>
<div class="relative h-80 w-48 rounded-lg shadow-md overflow-hidden bg-gray-400">
<img src="//cdn.gorillahouse.net/gamelite/crops/game/0/b/987823100-dying-light-the-beast_192_320_newgame.webp" alt="Dying Light: The Beast" class="h-full w-full object-cover group-hover:brightness-110 transition-all duration-300" loading="lazy">
<div class="absolute inset-0 bg-black bg-opacity-40 opacity-0 group-hover:opacity-100 transition-opacity duration-300 flex items-end p-3">
<p class="text-white font-semibold">Dying Light: The Beast</p>
</div>
</div>
</a>
<a href="https://gamelite.it/giochi/marathon" class="group flex-shrink-0 snap-center w-48 transition-transform transform hover:scale-105" wire:navigate.hover>
<div class="relative h-80 w-48 rounded-lg shadow-md overflow-hidden bg-gray-400">
<img src="//cdn.gorillahouse.net/gamelite/crops/game/0/b/798795407-marathon_192_320_newgame.webp" alt="Marathon" class="h-full w-full object-cover group-hover:brightness-110 transition-all duration-300" loading="lazy">
<div class="absolute inset-0 bg-black bg-opacity-40 opacity-0 group-hover:opacity-100 transition-opacity duration-300 flex items-end p-3">
<p class="text-white font-semibold">Marathon</p>
</div>
</div>
</a>
<a href="https://gamelite.it/giochi/baby-steps" class="group flex-shrink-0 snap-center w-48 transition-transform transform hover:scale-105" wire:navigate.hover>
<div class="relative h-80 w-48 rounded-lg shadow-md overflow-hidden bg-gray-400">
<img src="//cdn.gorillahouse.net/gamelite/crops/game/0/e/442434782-baby-steps_192_320_newgame.webp" alt="Baby Steps" class="h-full w-full object-cover group-hover:brightness-110 transition-all duration-300" loading="lazy">
<div class="absolute inset-0 bg-black bg-opacity-40 opacity-0 group-hover:opacity-100 transition-opacity duration-300 flex items-end p-3">
<p class="text-white font-semibold">Baby Steps</p>
</div>
</div>
</a>
<a href="https://gamelite.it/giochi/silent-hill-f" class="group flex-shrink-0 snap-center w-48 transition-transform transform hover:scale-105" wire:navigate.hover>
<div class="relative h-80 w-48 rounded-lg shadow-md overflow-hidden bg-gray-400">
<img src="//cdn.gorillahouse.net/gamelite/crops/game/2/6/01JWYKFYCAVYZ2PW91D04BB5P0_192_320_newgame.webp" alt="Silent Hill f" class="h-full w-full object-cover group-hover:brightness-110 transition-all duration-300" loading="lazy">
<div class="absolute inset-0 bg-black bg-opacity-40 opacity-0 group-hover:opacity-100 transition-opacity duration-300 flex items-end p-3">
<p class="text-white font-semibold">Silent Hill f</p>
</div>
</div>
</a>
<a href="https://gamelite.it/giochi/hotel-barcelona" class="group flex-shrink-0 snap-center w-48 transition-transform transform hover:scale-105" wire:navigate.hover>
<div class="relative h-80 w-48 rounded-lg shadow-md overflow-hidden bg-gray-400">
<img src="//cdn.gorillahouse.net/gamelite/crops/game/1/f/1946813723-hotel-barcelona_192_320_newgame.webp" alt="Hotel Barcelona" class="h-full w-full object-cover group-hover:brightness-110 transition-all duration-300" loading="lazy">
<div class="absolute inset-0 bg-black bg-opacity-40 opacity-0 group-hover:opacity-100 transition-opacity duration-300 flex items-end p-3">
<p class="text-white font-semibold">Hotel Barcelona</p>
</div>
</div>
</a>
</div>
</div>
</div>
</div>
</section>
<section>
<div class="container mx-auto bg-white dark:bg-primaryDark-100">
<script async src="https://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js?client=ca-pub-5613091717211367" crossorigin="anonymous"></script>
<!-- Homepage - Metà -->
<ins class="adsbygoogle" style="display:block" data-ad-client="ca-pub-5613091717211367" data-ad-slot="1034671373" data-ad-format="auto" data-full-width-responsive="true"></ins>
<script>
(adsbygoogle = window.adsbygoogle || []).push({});
</script> </div>
</section>
<section>
<div class="container mx-auto">
<div class="bg-white dark:bg-primaryDark-100 py-6">
<div class="flex flex-wrap">
<div class="lg:w-3/4 w-full">
<div wire:snapshot="{"data":{"perPage":12,"loadedArticles":[[[{"id":9618,"id_autore":227,"titolo":"Vampire: The Masquerade - Bloodlines 2: Svelata la data di uscita","testo":"<p>Durante la gamescom Opening Night Live, i co-publisher <a href=\"https:\/\/www.paradoxinteractive.com\/games\/vampire-the-masquerade-bloodlines-2\/about\">Paradox Interactive<\/a> e <a href=\"https:\/\/www.paradoxinteractive.com\/games\/world-of-darkness\/news\/white-wolf-announcement\">White Wolf,<\/a> insieme allo sviluppatore <a href=\"https:\/\/www.thechineseroom.co.uk\/\">The Chinese Room<\/a>, hanno annunciato che <a href=\"https:\/\/www.paradoxinteractive.com\/games\/vampire-the-masquerade-bloodlines-2\/about\"><em>Vampire: The Masquerade \u2013 Bloodlines 2<\/em><\/a> uscir\u00e0 il <strong>21 ottobre 2025<\/strong>. Hanno inoltre annunciato che i giocatori potranno vivere parte della trama del gioco nei panni di Fabien, il misterioso detective Malkvian e voce nella mente di Phyre. Insieme, i Kindred risolveranno un misterioso omicidio in stile neo-noir che minaccia di alterare la societ\u00e0 dei vampiri della moderna Seattle. I giocatori possono preordinare <em>Vampire: The Masquerade \u2013 Bloodlines 2<\/em> oggi stesso su <a href=\"https:\/\/store.steampowered.com\/app\/532790\/Vampire_The_Masquerade__Bloodlines_2\/\">Steam<\/a>, <a href=\"https:\/\/www.gog.com\/en\/game\/vampire_the_masquerade_bloodlines_2\">GOG<\/a>, <a href=\"https:\/\/store.epicgames.com\/en-US\/p\/vampire-the-masquerade-bloodlines-2\">Epic Games Store<\/a>, <a href=\"https:\/\/www.xbox.com\/en-US\/games\/store\/vampire-the-masquerade-bloodlines-2\/9pf9rkwb9b50\">Xbox Series X|S<\/a> e <a href=\"https:\/\/store.playstation.com\/en-us\/concept\/10007767\">PlayStation 5<\/a>. Chi prenota <em>Vampire: The Masquerade \u2013 Bloodlines 2<\/em> ricever\u00e0 il <strong><em>Bloodlines Nostalgia Jukebox<\/em><\/strong>, un oggetto decorativo per Haven che include una playlist curata con <a href=\"https:\/\/www.paradoxinteractive.com\/games\/vampire-the-masquerade-bloodlines-2\/news\/dev-diary-music-of-seattle\">brani musicali del gioco<\/a> composti dall'iconico compositore dell'originale <em>Vampire: The Masquerade - Bloodlines<\/em>, Rik Schaffer.<\/p><p>Insieme alla data di uscita, sono state annunciate anche le edizioni digitali <em>Vampire: The Masquerade \u2013 Bloodlines 2 Deluxe Edition <\/em>e <em>Vampire: The Masquerade \u2013 Bloodlines 2 Premium Edition<\/em>. I preordini per la Deluxe Edition e la Premium Edition sono ora disponibili su <a href=\"https:\/\/store.steampowered.com\/app\/532790\/Vampire_The_Masquerade__Bloodlines_2\/\">Steam<\/a>, <a href=\"https:\/\/www.gog.com\/en\/game\/vampire_the_masquerade_bloodlines_2\">GOG<\/a>, <a href=\"https:\/\/store.epicgames.com\/en-US\/p\/vampire-the-masquerade-bloodlines-2\">Epic Games Store<\/a>, <a href=\"https:\/\/www.xbox.com\/en-US\/games\/store\/vampire-the-masquerade-bloodlines-2\/9pf9rkwb9b50\">Xbox Series X|S<\/a> e <a href=\"https:\/\/store.playstation.com\/en-us\/concept\/10007767\">PlayStation 5<\/a>.&nbsp;<\/p><p><strong>Le edizioni digitali di Vampire: The Masquerade Bloodlines 2 includono:<\/strong><\/p><ul><li><strong><em>Vampire: The Masquerade - Bloodlines 2<\/em><\/strong><strong> Deluxe Edition: <\/strong><em>Santa Monica Memories<\/em>, un pack cosmetico con oggetti decorativi ispirati al classico cult originale <em>Vampire: The Masquerade \u2013 Bloodlines<\/em> per abbellire l'appartamento di Phyre nel gioco.<ul><li><em>Santa Monica Memories <\/em>pu\u00f2 anche essere acquistato separatamente<\/li><\/ul><\/li><li><strong><em>Vampire: The Masquerade - Bloodlines 2<\/em><\/strong><strong> Premium Edition<\/strong>: <em>Santa Monica Memories<\/em> e <em>Shadows &amp; Silk, <\/em>un'espansione che permette ai giocatori di scegliere i clan Lasombra o Toreador per Phyre. Ogni clan offre abilit\u00e0 uniche, stili di gioco e outfit specifici.<ul><li><em>Shadows &amp; Silk <\/em>pu\u00f2 anche essere acquistato separatamente<\/li><\/ul><\/li><\/ul><p>Tutti i contenuti aggiuntivi delle edizioni Deluxe e Premium saranno immediatamente disponibili per coloro che acquisteranno <em>Vampire: The Masquerade - Bloodlines 2<\/em> al momento del lancio, previsto per il 21 ottobre 2025.<\/p><p>Le edizioni fisiche di <em>Vampire: The Masquerade - Bloodlines 2<\/em>, create in collaborazione con <a href=\"https:\/\/plaion.com\/\">PLAION<\/a>, saranno disponibili per l\u2019acquisto presso retailer selezionati.<\/p><p>I giocatori di <em>Vampire: The Masquerade - Bloodlines 2<\/em> vivranno la narrazione del gioco attraverso due personaggi giocabili che si alterneranno: il vecchio vampiro Phyre e il detective Malkavian Fabien. Dopo secoli di torpore, un profondo stato di sonno vampirico, Phyre si risveglia nella Seattle dei giorni nostri con un misterioso marchio che ha imprigionato i suoi vecchi poteri e la voce di Fabien che gli riecheggia nella testa. Nei panni di Phyre, i giocatori incontreranno i vampiri Kindred che governano la citt\u00e0, ognuno con le proprie motivazioni, e scopriranno i segreti oscuri di Seattle mentre recuperano i propri poteri vampirici perduti. &nbsp;<\/p><p>Durante la notte, mentre Phyre riposa, i sogni e le voci del passato di Fabien prendono il sopravvento. Nei panni di Fabien, i giocatori entrano in una Seattle neo-noir degli anni '20 e possono usare le sue abilit\u00e0 Malkavian per svelare il mistero dietro al suo omicidio. Risolvere il caso si rivela difficile, poich\u00e9 la percezione frammentata della realt\u00e0 di Fabien, una caratteristica del suo sangue Malkavian, rende difficile distinguere la realt\u00e0 dalla finzione.&nbsp;<\/p><p><em>Vampire: The Masquerade \u2013 Bloodlines 2 <\/em>\u00e8 il successore del classico cult <em>Vampire: The Masquerade \u2013 Bloodlines (2004)<\/em>.<em> Bloodlines <\/em>2 immerge i giocatori nel lato oscuro di Seattle, dove i vampiri lottano per la sopravvivenza e la supremazia. I giocatori incontrano personaggi avvincenti, navigano in complesse relazioni politiche, perlustrano le strade della citt\u00e0 alla ricerca di prede e si impegnano in intensi combattimenti, bilanciando la loro sete di sangue mortale.&nbsp;<\/p><p>Il gioco base include quattro clan, ciascuno con il proprio stile di gioco, abiti e Discipline specifiche: i ribelli Brujah, i Tremere maestri della stregoneria del sangue, i Banu Haqim guidati dalla giustizia e i persuasivi Ventrue. I giocatori devono prestare attenzione a ci\u00f2 che li circonda o rischiano di infrangere la Masquerade, la legge assoluta della segretezza che mantiene la societ\u00e0 dei vampiri nascosta agli occhi dell'umanit\u00e0.<\/p>","created_at":"2025-08-20T19:14:57.000000Z","id_console":"","immagine":"13520","gioco_principale":1570,"gallery":null,"id_evento":0,"url_redirect":null,"tag":"gaming,ps5,xbox","id_topic":23419,"video":"5318","slug":"vampire-the-masquerade-bloodlines-2-svelata-la-data-di-uscita.html","id_gioco":"","fonte":null,"disclaimer":null,"is_flash":0,"updated_at":"2025-08-21T13:00:04.000000Z","published_at":"2025-08-21T13:00:00.000000Z","is_published":"Published","thumbnail_url":"\/\/cdn.gorillahouse.net\/gamelite\/crops\/news\/c\/0\/vampire-the-masquerade-bloodlines-2-543423796_254_128_news_home_2.webp","media":[{"id":13520,"disk":"s3_gallery","directory":"1570","visibility":"public","game_id":1570,"name":"","path":"1570\/vampire-the-masquerade-bloodlines-2-543423796.jpg","width":null,"height":null,"size":47463,"type":"image\/jpeg","ext":"","alt":null,"title":null,"description":null,"caption":null,"exif":null,"hash":"064617272723e363","curations":null,"created_at":"2019-05-30T00:26:18.000000Z","updated_at":"2023-04-03T11:42:39.000000Z"},{"s":"arr"}]},{"s":"arr"}],[{"id":9617,"id_autore":227,"titolo":"PRAGMATA: Nuovi dettagli sul gameplay","testo":"<p>Oggi Capcom festeggia la tanto attesa prima occasione per il pubblico di provare in anteprima <strong><em>PRAGMATA<\/em><\/strong> alla Gamescom 2025. Per celebrare l'occasione, Capcom ha rivelato nuove informazioni sul tanto atteso titolo di avventura fantascientifica, svelando ulteriori dettagli sul gameplay ricco di azione e condividendo una serie di nuove immagini dei personaggi e dei nemici.<\/p><p>Mentre i protagonisti Hugh e Diana cercano di fuggire dalla stazione di ricerca lunare, una serie di minacce si frappongono sul loro cammino. Tra questi nemici ci sono i Walker. Si tratta di robot umanoidi basati sulla serie M4, uno dei prodotti di maggior successo della Delphi Corporation. La capacit\u00e0 dei Walker di utilizzare strumenti e lavorare a fianco degli esseri umani li ha resi una scelta popolare per i ruoli di supporto. Nell'ambiente lunare, il design migliorato dell'M4AM \u00e8 in grado di gestire condizioni di bassa gravit\u00e0 e di vuoto.<\/p><p>[land id=\"27346\"]<\/p><p>Un altro potente nemico che i giocatori dovranno affrontare \u00e8 un boss noto come SectorGuard. Il SectorGuard, della linea di prodotti S-35, \u00e8 un robot di grandi dimensioni sviluppato dalla divisione militare della Delphi. \u00c8 stato costruito principalmente per proteggere installazioni sensibili o ad alta priorit\u00e0. I moduli sferici situati su entrambe le braccia sono dotati di armi guidate e balistica a bassa gravit\u00e0. I giocatori dovranno utilizzare i propulsori di Hugh per schivare i suoi attacchi in modo che Diana possa hackerare le sue difese.<\/p><p>Durante lo scontro con SectorGuard, i giocatori scopriranno una nuova abilit\u00e0 di hacking chiamata Overdrive Protocol. Man mano che l'indicatore si riempie, Diana sblocca la possibilit\u00e0 di hackerare contemporaneamente i nemici circostanti, aprendo con la forza le loro armature e bloccando temporaneamente i loro movimenti. Si tratta di un attacco potente, ma \u00e8 anche uno di quelli che \u00e8 meglio usare con cautela al momento giusto!&nbsp;<\/p><p>Per potenziare le abilit\u00e0 di hacking di Diana, i giocatori possono anche raccogliere nodi di hacking dall'ambiente da utilizzare in combattimento. Attivati passando attraverso di essi nella matrice di hacking, questi nodi consumabili abbassano temporaneamente le difese dei nemici. I nodi di hacking aggiungono un ulteriore livello di complessit\u00e0 al sistema di combattimento unico del gioco e offrono maggiori opportunit\u00e0 di prendere decisioni strategiche nel pieno della battaglia. Uno di questi nodi di hacking, il nodo di decodifica, pu\u00f2 abbassare le difese dei nemici per un periodo di tempo limitato. Restate sintonizzati per saperne di pi\u00f9 su come continuer\u00e0 ad evolversi l'esperienza di gioco.<\/p><p>I fan potranno provare <strong><em>PRAGMATA <\/em><\/strong>questa settimana alla Gamescom 2025.<\/p>","created_at":"2025-08-20T19:11:23.000000Z","id_console":"","immagine":"27344","gioco_principale":3073,"gallery":null,"id_evento":0,"url_redirect":null,"tag":"gaming,pc,pragmata,news","id_topic":23418,"video":"5315","slug":"pragmata-nuovi-dettagli-sul-gameplay.html","id_gioco":"","fonte":null,"disclaimer":null,"is_flash":0,"updated_at":"2025-08-21T09:00:04.000000Z","published_at":"2025-08-21T09:00:00.000000Z","is_published":"Published","thumbnail_url":"\/\/cdn.gorillahouse.net\/gamelite\/crops\/news\/c\/a\/302498447-pragmata_254_128_news_home_2.webp","media":[{"id":27344,"disk":"s3_gallery","directory":"3073","visibility":"public","game_id":3073,"name":"","path":"3073\/302498447-pragmata.jpg","width":null,"height":null,"size":4253917,"type":"image\/jpeg","ext":"","alt":null,"title":null,"description":null,"caption":null,"exif":null,"hash":"2b634d0d19392941","curations":null,"created_at":"2025-08-20T19:04:59.000000Z","updated_at":"2025-08-20T19:04:59.000000Z"},{"s":"arr"}]},{"s":"arr"}],[{"id":9616,"id_autore":226,"titolo":"Mafia: Terra Madre si arricchisce con la modalit\u00e0 \u201cFree Ride\u201d: maggior libert\u00e0 in arrivo","testo":"<p>Lo studio Hangar 13 ha confermato che presto verr\u00e0 rilasciato un aggiornamento gratuito per <em>Mafia: Terra Madre<\/em> (noto internazionalmente come <em>Mafia: The Old Country<\/em>), introducendo la nuova modalit\u00e0 <strong>Free Ride<\/strong>, pensata per offrire ai giocatori una libert\u00e0 maggiore nell'esplorazione del mondo di gioco.<\/p><h3>Nuovi contenuti e modalit\u00e0: libert\u00e0 e attivit\u00e0 secondarie<\/h3><p>A differenza della modalit\u00e0 \u201cEsplora\u201d, disponibile solo dopo il completamento della campagna principale e incentrata sul recupero di collezionabili, la modalit\u00e0 <strong>Free Ride<\/strong> promette un\u2019esperienza di gioco pi\u00f9 simile agli open world tradizionali. I giocatori non solo potranno muoversi liberamente per la mappa, ma avranno anche accesso a <strong>attivit\u00e0 secondarie inedite e originali<\/strong>, tuttora non specificate dagli sviluppatori.<\/p><p>[video id=\"5312\"]<\/p><p>L\u2019annuncio accompagna il ringraziamento del team verso la community per il successo riscosso, evidenziato anche da numerosi dati d'interesse:<\/p><ul><li>Oltre 3 milioni di ore totali visualizzate su Twitch<\/li><li>600 milioni di colpi sparati<\/li><li>185 milioni di nemici eliminati<\/li><li>17 milioni di bende utilizzate<\/li><li>Pi\u00f9 di 10 miliardi di Dinari guadagnati in gioco<\/li><\/ul><p>Hangar 13 rassicura che tutti i progressi \u2013 abiti, veicoli, amuleti, collezionabili \u2013 saranno mantenuti dai giocatori che rigiocano il titolo.<\/p><p>Restano tuttavia alcuni punti ancora in sospeso: l\u2019aggiornamento \u00e8 previsto \u201cnei prossimi mesi\u201d, senza una data precisa fornita finora. I dettagli aggiuntivi, come il contenuto delle attivit\u00e0 secondarie o la data di rilascio, saranno comunicati in prossimit\u00e0 del lancio dell\u2019update&nbsp;<\/p>","created_at":"2025-08-15T16:22:11.000000Z","id_console":"","immagine":"27339","gioco_principale":2820,"gallery":null,"id_evento":0,"url_redirect":null,"tag":"gaming,news,Hangar13,MafiaTerraMadre,openworld","id_topic":null,"video":null,"slug":"mafia-terra-madre-si-arricchisce-con-la-modalita-free-ride-maggior-liberta-in-arrivo.html","id_gioco":"","fonte":null,"disclaimer":null,"is_flash":0,"updated_at":"2025-08-15T16:23:15.000000Z","published_at":"2025-08-15T18:22:00.000000Z","is_published":"Published","thumbnail_url":"\/\/cdn.gorillahouse.net\/gamelite\/crops\/news\/f\/7\/w6yKuZjo5XHHg6DDVNPkIlB9ige_254_128_news_home_2.webp","media":[{"id":27339,"disk":"s3_gallery","directory":"2820","visibility":"public","game_id":2820,"name":"","path":"w6yKuZjo5XHHg6DDVNPkIlB9ige.webp","width":null,"height":null,"size":487300,"type":"image\/webp","ext":"","alt":null,"title":null,"description":null,"caption":null,"exif":null,"hash":"0b858b8ba3ae479e","curations":null,"created_at":"2025-08-14T14:09:36.000000Z","updated_at":"2025-08-14T14:09:36.000000Z"},{"s":"arr"}]},{"s":"arr"}],[{"id":9615,"id_autore":227,"titolo":"Take-Two resta prudente: GTA 6 non \u00e8 una vittoria automatica","testo":"<p><strong>Grand Theft Auto VI<\/strong> arriver\u00e0 a <strong>maggio 2026<\/strong> su <em>PlayStation 5<\/em> e <em>Xbox Series X|S<\/em>, ma per <strong>Take-Two Interactive<\/strong> il trionfo non \u00e8 una certezza. Nonostante l\u2019eredit\u00e0 monumentale di <em>GTA 5<\/em>, il publisher mantiene un approccio prudente, rifiutando l\u2019idea che il successo sia inevitabile.<\/p><h2><strong>Le parole del CEO Strauss Zelnick<\/strong><\/h2><p>In un\u2019intervista a <em>The Game Business<\/em>, il CEO <strong>Strauss Zelnick<\/strong> ha spiegato la filosofia dell\u2019azienda:<\/p><blockquote><em>\"Non ci adagiamo sugli allori. Non crediamo che il successo sia garantito. L\u2019arroganza \u00e8 il nemico del successo continuo. Nei prossimi anni arriveranno nuovi giochi e nuovi formati\"<\/em>.<\/blockquote><p>Zelnick sottolinea che la concorrenza \u00e8 in continua evoluzione e che il mercato richiede <strong>creativit\u00e0, innovazione ed efficienza<\/strong> costanti.<\/p><p>[readmore id=\"9604\"]<\/p><p>Pur essendo il titolo di punta di <strong>Rockstar Games<\/strong>, <em>GTA 6<\/em> non \u00e8 l\u2019unica carta vincente di Take-Two. Il publisher vanta franchise di grande richiamo come:<\/p><ul><li><strong>BioShock<\/strong><\/li><li><strong>Borderlands<\/strong><\/li><li><strong>Civilization<\/strong><\/li><li><strong>NBA 2K<\/strong><\/li><li><strong>WWE 2K<\/strong><\/li><li>Vari titoli mobile di successo<\/li><\/ul><p>Questa diversificazione assicura entrate su pi\u00f9 fronti, anche nel caso in cui le vendite di <em>GTA 6<\/em> non raggiungano le previsioni.<\/p>","created_at":"2025-08-08T11:21:25.000000Z","id_console":"","immagine":"22914","gioco_principale":1589,"gallery":null,"id_evento":0,"url_redirect":null,"tag":"rockstar,xbox,ps5,gta6,gaming","id_topic":23414,"video":null,"slug":"take-two-resta-prudente-gta-6-non-e-una-vittoria-automatica.html","id_gioco":"","fonte":null,"disclaimer":null,"is_flash":0,"updated_at":"2025-08-12T16:26:08.000000Z","published_at":"2025-08-08T19:21:00.000000Z","is_published":"Published","thumbnail_url":"\/\/cdn.gorillahouse.net\/gamelite\/crops\/news\/a\/5\/JeXewaTgzg0GPcLOer7iGRE69ge_254_128_news_home_2.webp","media":[{"id":22914,"disk":"s3_gallery","directory":"1589","visibility":"public","game_id":1589,"name":"","path":"1589\/JeXewaTgzg0GPcLOer7iGRE69ge.jpg","width":null,"height":null,"size":246523,"type":"image\/jpeg","ext":"","alt":null,"title":null,"description":null,"caption":null,"exif":null,"hash":"0e242a4a4e5f1e2b","curations":null,"created_at":"2023-12-05T14:40:39.000000Z","updated_at":"2023-12-05T14:40:39.000000Z"},{"s":"arr"}]},{"s":"arr"}],[{"id":9614,"id_autore":226,"titolo":"Contraband non vedr\u00e0 la luce: Microsoft chiude il progetto co-op anni \u201970","testo":"<p><strong>Microsoft<\/strong> ha confermato la cancellazione di <em>Contraband<\/em>, il titolo in sviluppo presso <strong>Avalanche Studios<\/strong> annunciato durante l\u2019evento Xbox Showcase del 2021 e presentato come una <em>co-op open world<\/em> ambientata negli anni \u201970.<\/p><p>Stando alle dichiarazioni ufficiali, la decisione \u00e8 stata presa dopo attente valutazioni interne che hanno portato il colosso americano a rivedere le proprie strategie sulle produzioni first-party. <em>Contraband<\/em> era stato pensato come un'esperienza cooperativa innovativa, caratterizzata da furti, inseguimenti e meccaniche sandbox, ma evidentemente non ha soddisfatto le aspettative richieste dal publisher.<\/p><p>[land id=\"27330\"]<\/p><p>La chiusura del progetto rappresenta una battuta d\u2019arresto per <strong>Avalanche Studios<\/strong>, che ora dovr\u00e0 ridefinire la propria pipeline produttiva. Da parte di Microsoft, la volont\u00e0 sembra essere quella di concentrare risorse su progetti dal <em>potenziale commerciale pi\u00f9 solido<\/em> e su franchise gi\u00e0 consolidati.<\/p><p>Nonostante la cancellazione, alcuni materiali di sviluppo e concept art erano gi\u00e0 trapelati negli scorsi mesi, alimentando la curiosit\u00e0 della community. Tuttavia, con questa scelta, <em>Contraband<\/em> si aggiunge alla lista di titoli promettenti mai giunti sul mercato.<\/p>","created_at":"2025-08-07T20:08:58.000000Z","id_console":"","immagine":"27330","gioco_principale":3071,"gallery":null,"id_evento":0,"url_redirect":null,"tag":"gaming,xbox,Contraband,AvalancheStudios,GameDevelopment,OpenWorld,Cancellazione","id_topic":23413,"video":null,"slug":"contraband-non-vedra-la-luce-microsoft-chiude-il-progetto-co-op-anni-70.html","id_gioco":"","fonte":null,"disclaimer":null,"is_flash":0,"updated_at":"2025-08-07T20:09:24.000000Z","published_at":"2025-08-08T00:08:00.000000Z","is_published":"Published","thumbnail_url":"\/\/cdn.gorillahouse.net\/gamelite\/crops\/news\/6\/4\/1614488715-contraband_254_128_news_home_2.webp","media":[{"id":27330,"disk":"s3_gallery","directory":"3071","visibility":"public","game_id":3071,"name":"","path":"3071\/1614488715-contraband.jpg","width":null,"height":null,"size":228875,"type":"image\/jpeg","ext":"","alt":null,"title":null,"description":null,"caption":null,"exif":null,"hash":"0c86070f07272b4b","curations":null,"created_at":"2025-08-07T20:07:46.000000Z","updated_at":"2025-08-07T20:07:46.000000Z"},{"s":"arr"}]},{"s":"arr"}],[{"id":9613,"id_autore":226,"titolo":"Borderlands 4: Amon, il nuovo Cacciatore della Cripta tra acciaio, gelo e ironia","testo":"<p><strong>Gearbox Software<\/strong> ha finalmente mostrato in azione <em>Amon<\/em>, uno dei nuovi protagonisti giocabili in <em>Borderlands 4<\/em>, attraverso un intenso trailer di gameplay che mette in luce le sue <em>capacit\u00e0 distruttive<\/em> e la <em>ricchezza della sua caratterizzazione narrativa<\/em>.<\/p><p>Appartenente alla nuova classe <strong>Forgeknight<\/strong>, Amon \u00e8 un guerriero letale che unisce <em>tecnologia cibernetica<\/em> e <em>potere bruto<\/em>. Ex membro di un culto devoto ai mostri colossali, sopravvissuto all\u2019annientamento del suo stesso ordine, ha trasformato la sua esistenza in una spietata crociata contro le creature che un tempo venerava.<\/p><p>[readmore id=\"9603\"]<\/p><p>Durante il video lo vediamo dominare il campo di battaglia con un arsenale variegato e spettacolare: <em>attacchi congelanti<\/em>, <em>onde d\u2019urto stordenti<\/em>, <em>colossali spade energetiche<\/em> che piombano dal cielo, e l\u2019uso di <em>armi convenzionali<\/em> come fucili d\u2019assalto e droni da combattimento.<\/p><p>Ma ci\u00f2 che rende davvero unico questo personaggio non \u00e8 solo la potenza, bens\u00ec il suo <em>carisma sorprendente<\/em>: Amon mostra una vena <em>inaspettatamente comica<\/em> e una <em>personalit\u00e0 sfaccettata<\/em> che emerge nei dialoghi, dando vita a interazioni esilaranti con gli altri personaggi. Un elemento che promette di <em>arricchire ulteriormente l\u2019esperienza narrativa<\/em> del titolo.<\/p><p>Con questo trailer, <em>Borderlands 4<\/em> si conferma un progetto ambizioso e ricco di stile, pronto a rinnovare la formula della serie senza perdere la sua identit\u00e0.<\/p>","created_at":"2025-08-07T13:50:26.000000Z","id_console":"","immagine":"26675","gioco_principale":3003,"gallery":null,"id_evento":0,"url_redirect":null,"tag":"gaming,Borderlands4,Gearbox,FPSRPG,Forgeknight","id_topic":23412,"video":"5307","slug":"borderlands-4-amon-il-nuovo-cacciatore-della-cripta-tra-acciaio-gelo-e-ironia.html","id_gioco":"","fonte":null,"disclaimer":null,"is_flash":0,"updated_at":"2025-08-07T13:50:27.000000Z","published_at":"2025-08-07T15:50:00.000000Z","is_published":"Published","thumbnail_url":"\/\/cdn.gorillahouse.net\/gamelite\/crops\/news\/f\/2\/364414728-borderlands-4_254_128_news_home_2.webp","media":[{"id":26675,"disk":"s3_gallery","directory":"3003","visibility":"public","game_id":3003,"name":"","path":"3003\/364414728-borderlands-4.jpg","width":null,"height":null,"size":154587,"type":"image\/jpeg","ext":"","alt":null,"title":null,"description":null,"caption":null,"exif":null,"hash":"0b0f0f0f0e0c1c32","curations":null,"created_at":"2025-03-16T15:51:10.000000Z","updated_at":"2025-03-16T15:51:10.000000Z"},{"s":"arr"}]},{"s":"arr"}],[{"id":9612,"id_autore":113,"titolo":"Darksiders 4: Annunciato ufficialmente per Xbox Series X\/S, PS5 e PC: arriva la co-op nella saga","testo":"<p><strong>THQ Nordic<\/strong> ha ufficialmente annunciato l\u2019arrivo di <strong>Darksiders 4<\/strong>, in sviluppo presso Gunfire Games, dopo il teaser presentato allo showcase del 2024. Il nuovo capitolo sar\u00e0 disponibile per <strong>Xbox Series X\/S<\/strong>, <strong>PS5<\/strong> e <strong>PC<\/strong>, anche se al momento non \u00e8 stata comunicata una data di uscita.<\/p><p>La novit\u00e0 principale riguarda l\u2019introduzione della <strong>modalit\u00e0 cooperativa<\/strong> per la prima volta nella serie: Darksiders 4 permetter\u00e0 a due, tre o quattro giocatori di affrontare insieme l\u2019avventura, ma rester\u00e0 comunque la possibilit\u00e0 di giocare in solitaria. Il gioco sar\u00e0 ambientato dopo gli eventi del primo capitolo e consentir\u00e0 di impersonare tutti e quattro i Cavalieri dell\u2019Apocalisse: Guerra, Disputa, Furia e Conquista.<\/p><p>Il gameplay rimane fedele allo stile della saga, con una prospettiva in terza persona, combattimenti corpo a corpo frenetici, abilit\u00e0 soprannaturali, una movimentazione fluida e ambientazioni apocalittiche tutte da esplorare. I giocatori dovranno affrontare boss mitici e scoprire segreti nei vasti scenari di gioco.<\/p><p>Gunfire Games, gi\u00e0 forte dell\u2019esperienza maturata con il gameplay cooperativo di <strong>Remnant: From the Ashes<\/strong> e <strong>Remnant 2<\/strong>, promette di offrire una modalit\u00e0 multiplayer avvincente e ben integrata nella struttura di Darksiders. Il team di sviluppo vede inoltre la presenza di veterani della serie, come il fondatore David Adams, che lavorarono agli episodi originali con Vigil Games.<\/p><p>Ulteriori dettagli e il trailer ufficiale saranno diffusi nelle prossime settimane.<\/p>","created_at":"2025-08-04T23:25:40.000000Z","id_console":"","immagine":"27327","gioco_principale":3070,"gallery":null,"id_evento":0,"url_redirect":null,"tag":"gaming,ps5,xbox,pc,Darksiders4","id_topic":23411,"video":null,"slug":"darksiders-4-annunciato-ufficialmente-per-xbox-series-xs-ps5-e-pc-arriva-la-co-op-nella-saga.html","id_gioco":"","fonte":"https:\/\/gamingbolt.com\/darksiders-4-announced-for-xbox-series-x-s-ps5-and-pc","disclaimer":null,"is_flash":0,"updated_at":"2025-08-05T11:24:03.000000Z","published_at":"2025-08-05T11:24:00.000000Z","is_published":"Published","thumbnail_url":"\/\/cdn.gorillahouse.net\/gamelite\/crops\/news\/7\/d\/588866763-darksiders-4_254_128_news_home_2.webp","media":[{"id":27327,"disk":"s3_gallery","directory":"3070","visibility":"public","game_id":3070,"name":"","path":"3070\/588866763-darksiders-4.jpg","width":null,"height":null,"size":312915,"type":"image\/jpeg","ext":"","alt":null,"title":null,"description":null,"caption":null,"exif":null,"hash":"9d97935317d541","curations":null,"created_at":"2025-08-04T23:24:44.000000Z","updated_at":"2025-08-04T23:24:44.000000Z"},{"s":"arr"}]},{"s":"arr"}],[{"id":9610,"id_autore":226,"titolo":"Battlefield 6: Su PS5 e Xbox Series X|S arriva il supporto a mouse e tastiera, ma restano dubbi sul matchmaking","testo":"<p><strong>Battlefield 6<\/strong> far\u00e0 un passo avanti nell\u2019esperienza console: come confermato dalla producer Alexia Stephani, il nuovo capitolo della serie supporter\u00e0 ufficialmente mouse e tastiera non solo su PC, ma anche su <strong>PS5<\/strong> e <strong>Xbox Series X|S<\/strong>. \u201cCe l\u2019abbiamo!\u201d ha scritto Stephani dando l\u2019annuncio e confermando cos\u00ec che anche gli utenti console potranno scegliere liberamente il proprio sistema di controllo.<\/p><p>[readmore id=\"9608\"]<\/p><p>Resta da chiarire un aspetto fondamentale: <strong>come verr\u00e0 gestito il matchmaking per chi usa mouse e tastiera su console<\/strong>? Non \u00e8 ancora noto se i giocatori console che scelgono questi input saranno automaticamente inseriti in partite con utenti PC, o se il sistema operer\u00e0 distinzioni pi\u00f9 avanzate in base ai dispositivi di controllo. Altri titoli shooter hanno gi\u00e0 implementato sistemi simili, separando i matchmaking a seconda del tipo di input, ma bisogner\u00e0 attendere ulteriori dettagli su come questa feature sar\u00e0 integrata in Battlefield 6.<\/p><p>Questa attenzione al dettaglio e all'inclusivit\u00e0, insieme a una gestione del crossplay particolarmente curata, testimonia l\u2019impegno che <strong>Electronic Arts<\/strong> e i <strong>Battlefield Studios<\/strong> stanno mettendo nel nuovo capitolo, puntando a soddisfare una community di appassionati sempre pi\u00f9 attenta ed esigente.<\/p>","created_at":"2025-08-04T23:13:37.000000Z","id_console":"","immagine":"26477","gioco_principale":2985,"gallery":null,"id_evento":0,"url_redirect":null,"tag":"ps5,xbox,pc,news,gaming,Battlefield6,FPS,XboxSeriesX,Matchmaking","id_topic":23410,"video":null,"slug":"battlefield-6-su-ps5-e-xbox-series-xs-arriva-il-supporto-a-mouse-e-tastiera-ma-restano-dubbi-sul-matchmaking.html","id_gioco":"","fonte":null,"disclaimer":null,"is_flash":0,"updated_at":"2025-08-05T10:11:02.000000Z","published_at":"2025-08-05T10:11:00.000000Z","is_published":"Published","thumbnail_url":"\/\/cdn.gorillahouse.net\/gamelite\/crops\/news\/2\/e\/FjQwmHnOtg7JM5qOJeS9uZN2jge_254_128_news_home_2.webp","media":[{"id":26477,"disk":"s3_gallery","directory":"2985","visibility":"public","game_id":2985,"name":"","path":"2985\/FjQwmHnOtg7JM5qOJeS9uZN2jge.webp","width":null,"height":null,"size":24938,"type":"image\/webp","ext":"","alt":null,"title":null,"description":null,"caption":null,"exif":null,"hash":"7437d3ab2beceaef","curations":null,"created_at":"2025-03-12T00:03:51.000000Z","updated_at":"2025-03-12T00:03:51.000000Z"},{"s":"arr"}]},{"s":"arr"}],[{"id":9611,"id_autore":113,"titolo":"Silent Hill f: Pi\u00f9 azione per conquistare le nuove generazioni ","testo":"<p><strong>Silent Hill f<\/strong> punta a rivoluzionare la saga con una forte enfasi sull\u2019azione, voluta appositamente per intercettare anche i gusti dei giocatori pi\u00f9 giovani, sempre pi\u00f9 abituati a sfide intense e combattimenti impegnativi. A spiegarlo \u00e8 il producer della serie, Motoi Okamoto, che ha dichiarato come questa scelta sia nata gi\u00e0 dalle primissime fasi dello sviluppo:<\/p><blockquote><em>\u201cVolevamo inserire un\u2019azione pi\u00f9 divertente e adrenalinica: i giochi d\u2019azione impegnativi stanno diventando molto popolari tra i videogiocatori giovani. Se implementiamo questi elementi, anche chi non conosce la saga potrebbe appassionarsi.\u201d<\/em><\/blockquote><p>Okamoto aggiunge che NeoBards \u2014 team scelto per la realizzazione di Silent Hill f \u2014 \u00e8 particolarmente portato per i giochi ricchi di azione, motivo in pi\u00f9 per puntare su questa direzione. Anche il director Al Yang sottolinea un punto fondamentale: <em>\u201cNon volevamo semplicemente replicare Silent Hill 2. Per distinguere questo nuovo capitolo, era necessario enfatizzare l\u2019azione.\u201d<\/em><\/p><p>[readmore id=\"9581\"]<\/p><p>Il titolo offrir\u00e0 <strong>una storia completamente indipendente<\/strong> dagli altri giochi della serie, come confermato da Konami: Silent Hill f non sar\u00e0 un sequel e si rivolger\u00e0 anche a chi non ha mai giocato i precedenti capitoli.<\/p><p>Okamoto rafforza l\u2019identit\u00e0 del gioco spiegando che la tensione (data dalla commistione di bellezza visiva, terrore e design mostruosi) e la durezza degli scontri saranno i veri punti di forza di Silent Hill f. Persino gli enigmi, promettono gli autori, saranno profondamente legati all\u2019angoscia psicologica e alla sofferenza dei personaggi.<\/p><p>Ryukishi07, celebre autore di visual novel horror, racconta come sar\u00e0 complicato distinguere tra orrore soprannaturale e orrore psicologico: <em>\u201cAll\u2019inizio le due cose si confonderanno. Alla fine, capirete la differenza\u2026 sar\u00e0 come un condimento per insalata!\u201d<\/em>.<\/p><p>Ambientato nel Giappone degli anni \u201960, il gioco vede protagonista Hinako Shimizu, una giovane oppressa dalle aspettative sociali e familiari. Silent Hill f sar\u00e0 il primo titolo della saga ad avere una classificazione 18+ in Giappone; l\u2019uscita \u00e8 prevista per <strong>PC, PS5 e Xbox Series<\/strong> il <strong>25 settembre<\/strong>.<\/p><p><br><br><\/p>","created_at":"2025-08-04T23:17:42.000000Z","id_console":"","immagine":"26473","gioco_principale":2984,"gallery":null,"id_evento":0,"url_redirect":null,"tag":"SilentHillf,Horror,Konami,Giappone,gaming","id_topic":23409,"video":null,"slug":"silent-hill-f-piu-azione-per-conquistare-le-nuove-generazioni.html","id_gioco":"","fonte":"https:\/\/www.ign.com\/articles\/silent-hill-f-is-combat-heavy-because-challenging-action-games-are-gaining-popularity-among-younger-players-nowadays","disclaimer":null,"is_flash":0,"updated_at":"2025-08-05T09:15:03.000000Z","published_at":"2025-08-05T09:15:00.000000Z","is_published":"Published","thumbnail_url":"\/\/cdn.gorillahouse.net\/gamelite\/crops\/news\/d\/b\/oS61iEnjjqYprTx9qQm37ffoI8Sh1daJ2MBAZqzV_254_128_news_home_2.webp","media":[{"id":26473,"disk":"s3_gallery","directory":"2984","visibility":"public","game_id":2984,"name":"","path":"2984\/oS61iEnjjqYprTx9qQm37ffoI8Sh1daJ2MBAZqzV.jpg","width":null,"height":null,"size":134245,"type":"image\/jpeg","ext":"","alt":null,"title":null,"description":null,"caption":null,"exif":null,"hash":null,"curations":null,"created_at":"2025-03-11T11:00:41.000000Z","updated_at":"2025-03-11T11:00:41.000000Z"},{"s":"arr"}]},{"s":"arr"}],[{"id":9609,"id_autore":113,"titolo":"BioShock 4: Sviluppo travagliato, cambi al vertice e remake cancellato","testo":"<p><strong>BioShock 4<\/strong> si trova ancora in gravi difficolt\u00e0 produttive. Secondo recenti report, il progetto \u2013 in sviluppo presso Cloud Chamber dal 2019 \u2013 ha subito importanti cambiamenti ai vertici dopo aver fallito una revisione interna da parte di 2K Games, che ha ritenuto la narrativa e la direzione generale del titolo insoddisfacenti. La responsabile dello studio, Kelley Gilmore, \u00e8 stata rimossa dal suo incarico e anche il direttore creativo Hogarth de la Plante \u00e8 stato spostato in un ruolo editoriale.<br>Parallelamente, il tanto rumoreggiato remake del primo BioShock sarebbe stato ufficialmente cancellato nei primi mesi del 2025.<\/p><p>Il publisher 2K ha confermato i cambi di leadership e sottolineato che l\u2019obiettivo \u00e8 quello di trasformare il gioco da \u201cbuono\u201d a \u201ceccellente\u201d, affermando di essere pienamente impegnato a superare le elevate aspettative dei fan della saga. Tuttavia, l\u2019atmosfera interna viene descritta come tesa; ai dipendenti sarebbe stato chiesto di diventare \u201cpi\u00f9 agili ed efficienti\u201d, causando timori per possibili licenziamenti e rallentamenti produttivi.<\/p><p>Dopo pi\u00f9 di un decennio senza nuovi episodi principali, il futuro di BioShock sembra ancora incerto. L\u2019ultimo decennio ha visto molti cambi di studio e numerosi momenti di stallo, tanto che la stessa community ora teme ulteriori ritardi o una possibile cancellazione definitiva del nuovo capitolo<\/p>","created_at":"2025-08-04T10:07:45.000000Z","id_console":"","immagine":"27320","gioco_principale":510,"gallery":null,"id_evento":0,"url_redirect":null,"tag":"gaming,BioShock4,2KGames,GameDev","id_topic":null,"video":null,"slug":"bioshock-4-sviluppo-travagliato-cambi-al-vertice-e-remake-cancellato.html","id_gioco":"","fonte":"http:\/\/dualshockers.com\/bioshock-4-dev-hell-continues-leadership-remake-canned\/","disclaimer":null,"is_flash":0,"updated_at":"2025-08-04T10:07:58.000000Z","published_at":"2025-08-04T12:07:00.000000Z","is_published":"Published","thumbnail_url":"\/\/cdn.gorillahouse.net\/gamelite\/crops\/news\/3\/3\/X3dZo1EMAhVRzOc6nNymrspWNge_254_128_news_home_2.webp","media":[{"id":27320,"disk":"s3_gallery","directory":"510","visibility":"public","game_id":510,"name":"","path":"510\/X3dZo1EMAhVRzOc6nNymrspWNge.jpg","width":null,"height":null,"size":394923,"type":"image\/jpeg","ext":"","alt":null,"title":null,"description":null,"caption":null,"exif":null,"hash":"ecaccccc451c5297","curations":null,"created_at":"2025-08-04T10:07:04.000000Z","updated_at":"2025-08-04T10:07:04.000000Z"},{"s":"arr"}]},{"s":"arr"}],[{"id":9608,"id_autore":226,"titolo":"Battlefield 6: Vince Zampella afferma che \u00e8 il successore spirituale di Battlefield 3 e 4","testo":"<p><strong>Battlefield 6<\/strong> \u00e8 stato ufficialmente definito da Vince Zampella, vicepresidente esecutivo di EA e responsabile della serie, come il \u201csuccessore spirituale\u201d di <strong>Battlefield 3<\/strong> e <strong>Battlefield 4<\/strong>. In occasione della presentazione ufficiale del multiplayer, Zampella ha dichiarato che l\u2019obiettivo del nuovo progetto \u00e8 un ritorno alle radici della serie, puntando su grandi mappe, combattimenti su vasta scala, distruttibilit\u00e0 e tutte quelle caratteristiche che hanno reso iconici i capitoli preferiti dai fan.<\/p><blockquote><em>\u201cEssere il successore spirituale di Battlefield 3 e 4 \u00e8 il nostro punto di partenza,\u201d ha spiegato Zampella, ricordando l\u2019importanza di mantenere intatto il DNA della saga e ascoltare quello che la community desidera realmente da un vero Battlefield moderno. Il gioco, secondo il suo team, prende il meglio dei capitoli storici e lo reinterpreta in chiave moderna con tecnologia e idee nuove.<\/em><\/blockquote><p>[readmore id=\"9607\"]<\/p><p>Le parole di Zampella confermano che <strong>Battlefield 6<\/strong> (in uscita il 10 ottobre) mira a riproporre l\u2019esperienza classica della serie, portandola su un nuovo livello grazie all\u2019apporto di veterani del franchise ma anche di nuovi studi e talenti. Questo approccio vuole conquistare sia i veterani che le nuove generazioni di giocatori, rilanciando la saga dopo alcuni episodi meno apprezzati dalla community.<\/p><p><br><br><\/p>","created_at":"2025-08-04T10:01:10.000000Z","id_console":"","immagine":"26477","gioco_principale":2985,"gallery":null,"id_evento":0,"url_redirect":null,"tag":"Battlefield6,VinceZampella,Battlefield3,Battlefield4,ea","id_topic":23408,"video":null,"slug":"battlefield-6-vince-zampella-afferma-che-e-il-successore-spirituale-di-battlefield-3-e-4.html","id_gioco":"","fonte":null,"disclaimer":null,"is_flash":0,"updated_at":"2025-08-04T10:02:25.000000Z","published_at":"2025-08-04T12:02:00.000000Z","is_published":"Published","thumbnail_url":"\/\/cdn.gorillahouse.net\/gamelite\/crops\/news\/2\/e\/FjQwmHnOtg7JM5qOJeS9uZN2jge_254_128_news_home_2.webp","media":[{"id":26477,"disk":"s3_gallery","directory":"2985","visibility":"public","game_id":2985,"name":"","path":"2985\/FjQwmHnOtg7JM5qOJeS9uZN2jge.webp","width":null,"height":null,"size":24938,"type":"image\/webp","ext":"","alt":null,"title":null,"description":null,"caption":null,"exif":null,"hash":"7437d3ab2beceaef","curations":null,"created_at":"2025-03-12T00:03:51.000000Z","updated_at":"2025-03-12T00:03:51.000000Z"},{"s":"arr"}]},{"s":"arr"}],[{"id":9607,"id_autore":226,"titolo":"Battlefield6: Su Steam niente EA App obbligatoria, ma servir\u00e0 comunque un account EA","testo":"<p><strong>Battlefield 6<\/strong> su PC offrir\u00e0 agli utenti Steam una maggiore comodit\u00e0: secondo le FAQ ufficiali del gioco, la versione Steam non richieder\u00e0 l\u2019avvio obbligatorio dell\u2019EA App per giocare, anche se sar\u00e0 comunque necessario possedere \u2013 e collegare \u2013 un account EA. Questa scelta elimina un passaggio ritenuto spesso scomodo dalla community PC, che lamenta la necessit\u00e0 di gestire pi\u00f9 launcher per lo stesso titolo. Pur restando l\u2019obbligo di un account EA, il tutto risulta pi\u00f9 pratico rispetto all\u2019avvio di un secondo software ad ogni sessione.<\/p><p>[readmore id=\"9593\"]<\/p><p>Al contrario, chi acquister\u00e0 <strong>Battlefield 6<\/strong> su <strong>Epic Games Store<\/strong> dovr\u00e0 necessariamente utilizzare sia l\u2019EA App che un account EA per poter giocare: due passaggi richiesti che potrebbero risultare meno graditi agli utenti Epic.<\/p>","created_at":"2025-08-04T09:55:50.000000Z","id_console":"","immagine":"26476","gioco_principale":2985,"gallery":null,"id_evento":0,"url_redirect":null,"tag":"gaming,pc,Battlefield6,EpicGamesStore,EAApp,EA","id_topic":23407,"video":null,"slug":"battlefield6-su-steam-niente-ea-app-obbligatoria-ma-servira-comunque-un-account-ea.html","id_gioco":"","fonte":null,"disclaimer":null,"is_flash":0,"updated_at":"2025-08-04T09:55:51.000000Z","published_at":"2025-08-04T11:55:00.000000Z","is_published":"Published","thumbnail_url":"\/\/cdn.gorillahouse.net\/gamelite\/crops\/news\/c\/6\/IXFm8Kr9PyNu9HcxK8VP3e6ofge_254_128_news_home_2.webp","media":[{"id":26476,"disk":"s3_gallery","directory":"2985","visibility":"public","game_id":2985,"name":"","path":"2985\/IXFm8Kr9PyNu9HcxK8VP3e6ofge.webp","width":null,"height":null,"size":71516,"type":"image\/webp","ext":"","alt":null,"title":null,"description":null,"caption":null,"exif":null,"hash":"637373332859b133","curations":null,"created_at":"2025-03-12T00:03:51.000000Z","updated_at":"2025-03-12T00:03:51.000000Z"},{"s":"arr"}]},{"s":"arr"}]],{"s":"arr"}],"hasMorePages":true},"memo":{"id":"v2x3KJFSaLlmPuoXJmPl","name":"article-list","path":"\/","method":"GET","children":[],"scripts":[],"assets":[],"errors":[],"locale":"it"},"checksum":"e953148a7aef3604cb2632a3964c7c98fd1404572384713d798e0dfee7e39c8c"}" wire:effects="[]" wire:id="v2x3KJFSaLlmPuoXJmPl" class="p-4">
<!-- Section Title -->
<div class="mb-6">
<h2 class="magazine-section-title">
Altri Articoli
</h2>
</div>
<!-- Articles - Responsive Layout -->
<div class="space-y-4 md:space-y-0 md:grid md:grid-cols-2 lg:grid-cols-3 md:gap-4">
<!--[if BLOCK]><![endif]-->
<!-- Mobile Layout: Horizontal (Image | Text) -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/vampire-the-masquerade-bloodlines-2-svelata-la-data-di-uscita.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" rel="bookmark" title="Vampire: The Masquerade - Bloodlines 2: Svelata la data di uscita" wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/c/0/vampire-the-masquerade-bloodlines-2-543423796_254_128_news_home_2.webp"
alt="Vampire: The Masquerade - Bloodlines 2: Svelata la data di uscita"
class="w-20 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500"
loading="lazy">
</div>
<div class="flex-1 min-w-0">
<h3 class="font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-sm leading-tight">
Vampire: The Masquerade - Bloodlines 2: Svelata la data di uscita
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">21 ago</span>
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card Grid -->
<article class="magazine-card group hidden md:block">
<a href="https://gamelite.it/articolo/vampire-the-masquerade-bloodlines-2-svelata-la-data-di-uscita.html" class="block" rel="bookmark" title="Vampire: The Masquerade - Bloodlines 2: Svelata la data di uscita" wire:navigate.hover>
<div class="relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/c/0/vampire-the-masquerade-bloodlines-2-543423796_254_128_news_home_2.webp"
alt="Vampire: The Masquerade - Bloodlines 2: Svelata la data di uscita"
class="magazine-card-image-small"
loading="lazy">
</div>
<div class="p-4">
<h3 class="magazine-card-title-small">
Vampire: The Masquerade - Bloodlines 2: Svelata la data di uscita
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">21 ago</span>
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</a>
</article>
<!-- Mobile Layout: Horizontal (Image | Text) -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/pragmata-nuovi-dettagli-sul-gameplay.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" rel="bookmark" title="PRAGMATA: Nuovi dettagli sul gameplay" wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/c/a/302498447-pragmata_254_128_news_home_2.webp"
alt="PRAGMATA: Nuovi dettagli sul gameplay"
class="w-20 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500"
loading="lazy">
</div>
<div class="flex-1 min-w-0">
<h3 class="font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-sm leading-tight">
PRAGMATA: Nuovi dettagli sul gameplay
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">21 ago</span>
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card Grid -->
<article class="magazine-card group hidden md:block">
<a href="https://gamelite.it/articolo/pragmata-nuovi-dettagli-sul-gameplay.html" class="block" rel="bookmark" title="PRAGMATA: Nuovi dettagli sul gameplay" wire:navigate.hover>
<div class="relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/c/a/302498447-pragmata_254_128_news_home_2.webp"
alt="PRAGMATA: Nuovi dettagli sul gameplay"
class="magazine-card-image-small"
loading="lazy">
</div>
<div class="p-4">
<h3 class="magazine-card-title-small">
PRAGMATA: Nuovi dettagli sul gameplay
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">21 ago</span>
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</a>
</article>
<!-- Mobile Layout: Horizontal (Image | Text) -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/mafia-terra-madre-si-arricchisce-con-la-modalita-free-ride-maggior-liberta-in-arrivo.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" rel="bookmark" title="Mafia: Terra Madre si arricchisce con la modalità “Free Ride”: maggior libertà in arrivo" wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/f/7/w6yKuZjo5XHHg6DDVNPkIlB9ige_254_128_news_home_2.webp"
alt="Mafia: Terra Madre si arricchisce con la modalità “Free Ride”: maggior libertà in arrivo"
class="w-20 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500"
loading="lazy">
</div>
<div class="flex-1 min-w-0">
<h3 class="font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-sm leading-tight">
Mafia: Terra Madre si arricchisce con la modalità “Free Ride”: maggior libertà in arrivo
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">15 ago</span>
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card Grid -->
<article class="magazine-card group hidden md:block">
<a href="https://gamelite.it/articolo/mafia-terra-madre-si-arricchisce-con-la-modalita-free-ride-maggior-liberta-in-arrivo.html" class="block" rel="bookmark" title="Mafia: Terra Madre si arricchisce con la modalità “Free Ride”: maggior libertà in arrivo" wire:navigate.hover>
<div class="relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/f/7/w6yKuZjo5XHHg6DDVNPkIlB9ige_254_128_news_home_2.webp"
alt="Mafia: Terra Madre si arricchisce con la modalità “Free Ride”: maggior libertà in arrivo"
class="magazine-card-image-small"
loading="lazy">
</div>
<div class="p-4">
<h3 class="magazine-card-title-small">
Mafia: Terra Madre si arricchisce con la modalità “Free Ride”: maggior libertà in arrivo
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">15 ago</span>
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</a>
</article>
<!-- Mobile Layout: Horizontal (Image | Text) -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/take-two-resta-prudente-gta-6-non-e-una-vittoria-automatica.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" rel="bookmark" title="Take-Two resta prudente: GTA 6 non è una vittoria automatica" wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/a/5/JeXewaTgzg0GPcLOer7iGRE69ge_254_128_news_home_2.webp"
alt="Take-Two resta prudente: GTA 6 non è una vittoria automatica"
class="w-20 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500"
loading="lazy">
</div>
<div class="flex-1 min-w-0">
<h3 class="font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-sm leading-tight">
Take-Two resta prudente: GTA 6 non è una vittoria automatica
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">8 ago</span>
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card Grid -->
<article class="magazine-card group hidden md:block">
<a href="https://gamelite.it/articolo/take-two-resta-prudente-gta-6-non-e-una-vittoria-automatica.html" class="block" rel="bookmark" title="Take-Two resta prudente: GTA 6 non è una vittoria automatica" wire:navigate.hover>
<div class="relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/a/5/JeXewaTgzg0GPcLOer7iGRE69ge_254_128_news_home_2.webp"
alt="Take-Two resta prudente: GTA 6 non è una vittoria automatica"
class="magazine-card-image-small"
loading="lazy">
</div>
<div class="p-4">
<h3 class="magazine-card-title-small">
Take-Two resta prudente: GTA 6 non è una vittoria automatica
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">8 ago</span>
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</a>
</article>
<!-- Mobile Layout: Horizontal (Image | Text) -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/contraband-non-vedra-la-luce-microsoft-chiude-il-progetto-co-op-anni-70.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" rel="bookmark" title="Contraband non vedrà la luce: Microsoft chiude il progetto co-op anni ’70" wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/6/4/1614488715-contraband_254_128_news_home_2.webp"
alt="Contraband non vedrà la luce: Microsoft chiude il progetto co-op anni ’70"
class="w-20 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500"
loading="lazy">
</div>
<div class="flex-1 min-w-0">
<h3 class="font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-sm leading-tight">
Contraband non vedrà la luce: Microsoft chiude il progetto co-op anni ’70
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">8 ago</span>
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card Grid -->
<article class="magazine-card group hidden md:block">
<a href="https://gamelite.it/articolo/contraband-non-vedra-la-luce-microsoft-chiude-il-progetto-co-op-anni-70.html" class="block" rel="bookmark" title="Contraband non vedrà la luce: Microsoft chiude il progetto co-op anni ’70" wire:navigate.hover>
<div class="relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/6/4/1614488715-contraband_254_128_news_home_2.webp"
alt="Contraband non vedrà la luce: Microsoft chiude il progetto co-op anni ’70"
class="magazine-card-image-small"
loading="lazy">
</div>
<div class="p-4">
<h3 class="magazine-card-title-small">
Contraband non vedrà la luce: Microsoft chiude il progetto co-op anni ’70
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">8 ago</span>
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</a>
</article>
<!-- Mobile Layout: Horizontal (Image | Text) -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/borderlands-4-amon-il-nuovo-cacciatore-della-cripta-tra-acciaio-gelo-e-ironia.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" rel="bookmark" title="Borderlands 4: Amon, il nuovo Cacciatore della Cripta tra acciaio, gelo e ironia" wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/f/2/364414728-borderlands-4_254_128_news_home_2.webp"
alt="Borderlands 4: Amon, il nuovo Cacciatore della Cripta tra acciaio, gelo e ironia"
class="w-20 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500"
loading="lazy">
</div>
<div class="flex-1 min-w-0">
<h3 class="font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-sm leading-tight">
Borderlands 4: Amon, il nuovo Cacciatore della Cripta tra acciaio, gelo e ironia
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">7 ago</span>
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card Grid -->
<article class="magazine-card group hidden md:block">
<a href="https://gamelite.it/articolo/borderlands-4-amon-il-nuovo-cacciatore-della-cripta-tra-acciaio-gelo-e-ironia.html" class="block" rel="bookmark" title="Borderlands 4: Amon, il nuovo Cacciatore della Cripta tra acciaio, gelo e ironia" wire:navigate.hover>
<div class="relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/f/2/364414728-borderlands-4_254_128_news_home_2.webp"
alt="Borderlands 4: Amon, il nuovo Cacciatore della Cripta tra acciaio, gelo e ironia"
class="magazine-card-image-small"
loading="lazy">
</div>
<div class="p-4">
<h3 class="magazine-card-title-small">
Borderlands 4: Amon, il nuovo Cacciatore della Cripta tra acciaio, gelo e ironia
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">7 ago</span>
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</a>
</article>
<!-- Mobile Layout: Horizontal (Image | Text) -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/darksiders-4-annunciato-ufficialmente-per-xbox-series-xs-ps5-e-pc-arriva-la-co-op-nella-saga.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" rel="bookmark" title="Darksiders 4: Annunciato ufficialmente per Xbox Series X/S, PS5 e PC: arriva la co-op nella saga" wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/7/d/588866763-darksiders-4_254_128_news_home_2.webp"
alt="Darksiders 4: Annunciato ufficialmente per Xbox Series X/S, PS5 e PC: arriva la co-op nella saga"
class="w-20 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500"
loading="lazy">
</div>
<div class="flex-1 min-w-0">
<h3 class="font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-sm leading-tight">
Darksiders 4: Annunciato ufficialmente per Xbox Series X/S, PS5 e PC: arriva la co-op nella saga
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">5 ago</span>
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card Grid -->
<article class="magazine-card group hidden md:block">
<a href="https://gamelite.it/articolo/darksiders-4-annunciato-ufficialmente-per-xbox-series-xs-ps5-e-pc-arriva-la-co-op-nella-saga.html" class="block" rel="bookmark" title="Darksiders 4: Annunciato ufficialmente per Xbox Series X/S, PS5 e PC: arriva la co-op nella saga" wire:navigate.hover>
<div class="relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/7/d/588866763-darksiders-4_254_128_news_home_2.webp"
alt="Darksiders 4: Annunciato ufficialmente per Xbox Series X/S, PS5 e PC: arriva la co-op nella saga"
class="magazine-card-image-small"
loading="lazy">
</div>
<div class="p-4">
<h3 class="magazine-card-title-small">
Darksiders 4: Annunciato ufficialmente per Xbox Series X/S, PS5 e PC: arriva la co-op nella saga
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">5 ago</span>
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</a>
</article>
<!-- Mobile Layout: Horizontal (Image | Text) -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/battlefield-6-su-ps5-e-xbox-series-xs-arriva-il-supporto-a-mouse-e-tastiera-ma-restano-dubbi-sul-matchmaking.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" rel="bookmark" title="Battlefield 6: Su PS5 e Xbox Series X|S arriva il supporto a mouse e tastiera, ma restano dubbi sul matchmaking" wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/2/e/FjQwmHnOtg7JM5qOJeS9uZN2jge_254_128_news_home_2.webp"
alt="Battlefield 6: Su PS5 e Xbox Series X|S arriva il supporto a mouse e tastiera, ma restano dubbi sul matchmaking"
class="w-20 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500"
loading="lazy">
</div>
<div class="flex-1 min-w-0">
<h3 class="font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-sm leading-tight">
Battlefield 6: Su PS5 e Xbox Series X|S arriva il supporto a mouse e tastiera, ma restano dubbi sul matchmaking
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">5 ago</span>
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card Grid -->
<article class="magazine-card group hidden md:block">
<a href="https://gamelite.it/articolo/battlefield-6-su-ps5-e-xbox-series-xs-arriva-il-supporto-a-mouse-e-tastiera-ma-restano-dubbi-sul-matchmaking.html" class="block" rel="bookmark" title="Battlefield 6: Su PS5 e Xbox Series X|S arriva il supporto a mouse e tastiera, ma restano dubbi sul matchmaking" wire:navigate.hover>
<div class="relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/2/e/FjQwmHnOtg7JM5qOJeS9uZN2jge_254_128_news_home_2.webp"
alt="Battlefield 6: Su PS5 e Xbox Series X|S arriva il supporto a mouse e tastiera, ma restano dubbi sul matchmaking"
class="magazine-card-image-small"
loading="lazy">
</div>
<div class="p-4">
<h3 class="magazine-card-title-small">
Battlefield 6: Su PS5 e Xbox Series X|S arriva il supporto a mouse e tastiera, ma restano dubbi sul matchmaking
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">5 ago</span>
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</a>
</article>
<!-- Mobile Layout: Horizontal (Image | Text) -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/silent-hill-f-piu-azione-per-conquistare-le-nuove-generazioni.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" rel="bookmark" title="Silent Hill f: Più azione per conquistare le nuove generazioni " wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/d/b/oS61iEnjjqYprTx9qQm37ffoI8Sh1daJ2MBAZqzV_254_128_news_home_2.webp"
alt="Silent Hill f: Più azione per conquistare le nuove generazioni "
class="w-20 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500"
loading="lazy">
</div>
<div class="flex-1 min-w-0">
<h3 class="font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-sm leading-tight">
Silent Hill f: Più azione per conquistare le nuove generazioni
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">5 ago</span>
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card Grid -->
<article class="magazine-card group hidden md:block">
<a href="https://gamelite.it/articolo/silent-hill-f-piu-azione-per-conquistare-le-nuove-generazioni.html" class="block" rel="bookmark" title="Silent Hill f: Più azione per conquistare le nuove generazioni " wire:navigate.hover>
<div class="relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/d/b/oS61iEnjjqYprTx9qQm37ffoI8Sh1daJ2MBAZqzV_254_128_news_home_2.webp"
alt="Silent Hill f: Più azione per conquistare le nuove generazioni "
class="magazine-card-image-small"
loading="lazy">
</div>
<div class="p-4">
<h3 class="magazine-card-title-small">
Silent Hill f: Più azione per conquistare le nuove generazioni
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">5 ago</span>
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</a>
</article>
<!-- Mobile Layout: Horizontal (Image | Text) -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/bioshock-4-sviluppo-travagliato-cambi-al-vertice-e-remake-cancellato.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" rel="bookmark" title="BioShock 4: Sviluppo travagliato, cambi al vertice e remake cancellato" wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/3/3/X3dZo1EMAhVRzOc6nNymrspWNge_254_128_news_home_2.webp"
alt="BioShock 4: Sviluppo travagliato, cambi al vertice e remake cancellato"
class="w-20 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500"
loading="lazy">
</div>
<div class="flex-1 min-w-0">
<h3 class="font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-sm leading-tight">
BioShock 4: Sviluppo travagliato, cambi al vertice e remake cancellato
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">4 ago</span>
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card Grid -->
<article class="magazine-card group hidden md:block">
<a href="https://gamelite.it/articolo/bioshock-4-sviluppo-travagliato-cambi-al-vertice-e-remake-cancellato.html" class="block" rel="bookmark" title="BioShock 4: Sviluppo travagliato, cambi al vertice e remake cancellato" wire:navigate.hover>
<div class="relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/3/3/X3dZo1EMAhVRzOc6nNymrspWNge_254_128_news_home_2.webp"
alt="BioShock 4: Sviluppo travagliato, cambi al vertice e remake cancellato"
class="magazine-card-image-small"
loading="lazy">
</div>
<div class="p-4">
<h3 class="magazine-card-title-small">
BioShock 4: Sviluppo travagliato, cambi al vertice e remake cancellato
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">4 ago</span>
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</a>
</article>
<!-- Mobile Layout: Horizontal (Image | Text) -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/battlefield-6-vince-zampella-afferma-che-e-il-successore-spirituale-di-battlefield-3-e-4.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" rel="bookmark" title="Battlefield 6: Vince Zampella afferma che è il successore spirituale di Battlefield 3 e 4" wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/2/e/FjQwmHnOtg7JM5qOJeS9uZN2jge_254_128_news_home_2.webp"
alt="Battlefield 6: Vince Zampella afferma che è il successore spirituale di Battlefield 3 e 4"
class="w-20 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500"
loading="lazy">
</div>
<div class="flex-1 min-w-0">
<h3 class="font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-sm leading-tight">
Battlefield 6: Vince Zampella afferma che è il successore spirituale di Battlefield 3 e 4
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">4 ago</span>
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card Grid -->
<article class="magazine-card group hidden md:block">
<a href="https://gamelite.it/articolo/battlefield-6-vince-zampella-afferma-che-e-il-successore-spirituale-di-battlefield-3-e-4.html" class="block" rel="bookmark" title="Battlefield 6: Vince Zampella afferma che è il successore spirituale di Battlefield 3 e 4" wire:navigate.hover>
<div class="relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/2/e/FjQwmHnOtg7JM5qOJeS9uZN2jge_254_128_news_home_2.webp"
alt="Battlefield 6: Vince Zampella afferma che è il successore spirituale di Battlefield 3 e 4"
class="magazine-card-image-small"
loading="lazy">
</div>
<div class="p-4">
<h3 class="magazine-card-title-small">
Battlefield 6: Vince Zampella afferma che è il successore spirituale di Battlefield 3 e 4
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">4 ago</span>
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</a>
</article>
<!-- Mobile Layout: Horizontal (Image | Text) -->
<article class="group md:hidden">
<a href="https://gamelite.it/articolo/battlefield6-su-steam-niente-ea-app-obbligatoria-ma-servira-comunque-un-account-ea.html" class="flex py-3 px-2 hover:bg-gray-50 dark:hover:bg-gray-800 rounded-lg transition-colors" rel="bookmark" title="Battlefield6: Su Steam niente EA App obbligatoria, ma servirà comunque un account EA" wire:navigate.hover>
<div class="mr-4 flex-shrink-0">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/c/6/IXFm8Kr9PyNu9HcxK8VP3e6ofge_254_128_news_home_2.webp"
alt="Battlefield6: Su Steam niente EA App obbligatoria, ma servirà comunque un account EA"
class="w-20 h-16 rounded-lg object-cover group-hover:scale-102 transition-transform duration-500"
loading="lazy">
</div>
<div class="flex-1 min-w-0">
<h3 class="font-semibold text-gray-900 dark:text-white group-hover:text-blue-600 dark:group-hover:text-blue-400 transition-colors mb-2 line-clamp-2 text-sm leading-tight">
Battlefield6: Su Steam niente EA App obbligatoria, ma servirà comunque un account EA
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">4 ago</span>
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</a>
</article>
<!-- Desktop Layout: Card Grid -->
<article class="magazine-card group hidden md:block">
<a href="https://gamelite.it/articolo/battlefield6-su-steam-niente-ea-app-obbligatoria-ma-servira-comunque-un-account-ea.html" class="block" rel="bookmark" title="Battlefield6: Su Steam niente EA App obbligatoria, ma servirà comunque un account EA" wire:navigate.hover>
<div class="relative overflow-hidden">
<img src="//cdn.gorillahouse.net/gamelite/crops/news/c/6/IXFm8Kr9PyNu9HcxK8VP3e6ofge_254_128_news_home_2.webp"
alt="Battlefield6: Su Steam niente EA App obbligatoria, ma servirà comunque un account EA"
class="magazine-card-image-small"
loading="lazy">
</div>
<div class="p-4">
<h3 class="magazine-card-title-small">
Battlefield6: Su Steam niente EA App obbligatoria, ma servirà comunque un account EA
</h3>
<div class="magazine-card-meta">
<span class="iconify mr-1" data-icon="ant-design:clock-circle-outlined"></span>
<span class="magazine-date">4 ago</span>
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</a>
</article>
<!--[if ENDBLOCK]><![endif]-->
</div>
<!--[if BLOCK]><![endif]--> <div class="flex justify-center mt-8">
<button wire:click.prevent="loadMore"
class="bg-blue-600 hover:bg-blue-700 text-white font-medium px-6 py-3 rounded-lg transition-colors duration-200 shadow-sm hover:shadow-md disabled:opacity-50 disabled:cursor-not-allowed"
wire:loading.attr="disabled">
<span wire:loading.remove wire:target="loadMore" class="flex items-center">
<span class="iconify mr-2" data-icon="ant-design:plus-outlined"></span>
Altri articoli
</span>
<span wire:loading wire:target="loadMore" class="flex items-center">
<span class="iconify mr-2 animate-spin" data-icon="ant-design:loading-outlined"></span>
Caricamento...
</span>
</button>
</div>
<!--[if ENDBLOCK]><![endif]-->
</div>
</div>
<div class="md:w-1/4 px-4 lg:block hidden">
<div class="dark:bg-gamelite-900 dark:text-white bg-gray-200 text-black p-5 rounded-lg shadow-lg mt-2">
<h3 class="font-semibold text-2xl text-darkLiver-100 dark:text-white text-center mb-6">
Trofei e Obiettivi
</h3>
<div class="space-y-3">
<a href="https://gamelite.it/giochi/hollow-knight-silksong/trofei/xsx.html" class="block" wire:navigate.hover>
<div class="flex items-center space-x-2 bg-gray-100 dark:bg-gamelite-700 p-4 rounded-lg shadow-md hover:shadow-xl transition-transform transform hover:scale-105 cursor-pointer">
<div class="relative flex-shrink-0 h-16 w-16">
<img class="h-full w-full rounded-lg object-cover" src="//cdn.gorillahouse.net/gamelite/crops/trophy/c/c/166898308-hollow-knight-silksong_54_54_gamelistwidget.list.webp" alt="Cover di Hollow Knight: Silksong" loading="lazy">
</div>
<div class="flex-1 min-w-0">
<p class="text-base font-semibold text-gray-900 dark:text-white truncate">Hollow Knight: Silksong</p>
<p class="text-sm text-gray-500 dark:text-gray-400 truncate">Xbox Series X|S</p>
</div>
</div>
</a>
<a href="https://gamelite.it/giochi/hollow-knight-silksong/trofei/ps5.html" class="block" wire:navigate.hover>
<div class="flex items-center space-x-2 bg-gray-100 dark:bg-gamelite-700 p-4 rounded-lg shadow-md hover:shadow-xl transition-transform transform hover:scale-105 cursor-pointer">
<div class="relative flex-shrink-0 h-16 w-16">
<img class="h-full w-full rounded-lg object-cover" src="//cdn.gorillahouse.net/gamelite/crops/trophy/c/c/166898308-hollow-knight-silksong_54_54_gamelistwidget.list.webp" alt="Cover di Hollow Knight: Silksong" loading="lazy">
</div>
<div class="flex-1 min-w-0">
<p class="text-base font-semibold text-gray-900 dark:text-white truncate">Hollow Knight: Silksong</p>
<p class="text-sm text-gray-500 dark:text-gray-400 truncate">PlayStation 5</p>
</div>
</div>
</a>
<a href="https://gamelite.it/giochi/borderlands-4/trofei/ps5.html" class="block" wire:navigate.hover>
<div class="flex items-center space-x-2 bg-gray-100 dark:bg-gamelite-700 p-4 rounded-lg shadow-md hover:shadow-xl transition-transform transform hover:scale-105 cursor-pointer">
<div class="relative flex-shrink-0 h-16 w-16">
<img class="h-full w-full rounded-lg object-cover" src="//cdn.gorillahouse.net/gamelite/crops/trophy/5/b/511221255-borderlands-4_54_54_gamelistwidget.list.webp" alt="Cover di Borderlands 4" loading="lazy">
</div>
<div class="flex-1 min-w-0">
<p class="text-base font-semibold text-gray-900 dark:text-white truncate">Borderlands 4</p>
<p class="text-sm text-gray-500 dark:text-gray-400 truncate">PlayStation 5</p>
</div>
</div>
</a>
<a href="https://gamelite.it/giochi/mafia-the-old-country/trofei/ps5.html" class="block" wire:navigate.hover>
<div class="flex items-center space-x-2 bg-gray-100 dark:bg-gamelite-700 p-4 rounded-lg shadow-md hover:shadow-xl transition-transform transform hover:scale-105 cursor-pointer">
<div class="relative flex-shrink-0 h-16 w-16">
<img class="h-full w-full rounded-lg object-cover" src="//cdn.gorillahouse.net/gamelite/crops/trophy/5/0/01JYBQEH0SRSMFQKVRSA24X9K1_54_54_gamelistwidget.list.webp" alt="Cover di Mafia Terra Madre" loading="lazy">
</div>
<div class="flex-1 min-w-0">
<p class="text-base font-semibold text-gray-900 dark:text-white truncate">Mafia Terra Madre</p>
<p class="text-sm text-gray-500 dark:text-gray-400 truncate">PlayStation 5</p>
</div>
</div>
</a>
<a href="https://gamelite.it/giochi/alone-in-the-dark-3/trofei/ps5.html" class="block" wire:navigate.hover>
<div class="flex items-center space-x-2 bg-gray-100 dark:bg-gamelite-700 p-4 rounded-lg shadow-md hover:shadow-xl transition-transform transform hover:scale-105 cursor-pointer">
<div class="relative flex-shrink-0 h-16 w-16">
<img class="h-full w-full rounded-lg object-cover" src="//cdn.gorillahouse.net/gamelite/crops/trophy/9/4/1152559407-cover_54_54_gamelistwidget.list.webp" alt="Cover di Alone in the Dark" loading="lazy">
</div>
<div class="flex-1 min-w-0">
<p class="text-base font-semibold text-gray-900 dark:text-white truncate">Alone in the Dark</p>
<p class="text-sm text-gray-500 dark:text-gray-400 truncate">PlayStation 5</p>
</div>
</div>
</a>
<a href="https://gamelite.it/giochi/split-fiction/trofei/ps5.html" class="block" wire:navigate.hover>
<div class="flex items-center space-x-2 bg-gray-100 dark:bg-gamelite-700 p-4 rounded-lg shadow-md hover:shadow-xl transition-transform transform hover:scale-105 cursor-pointer">
<div class="relative flex-shrink-0 h-16 w-16">
<img class="h-full w-full rounded-lg object-cover" src="//cdn.gorillahouse.net/gamelite/crops/trophy/3/2/1484279191-split-fiction_54_54_gamelistwidget.list.webp" alt="Cover di Split Fiction" loading="lazy">
</div>
<div class="flex-1 min-w-0">
<p class="text-base font-semibold text-gray-900 dark:text-white truncate">Split Fiction</p>
<p class="text-sm text-gray-500 dark:text-gray-400 truncate">PlayStation 5</p>
</div>
</div>
</a>
</div>
</div>
<script async src="https://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js?client=ca-pub-5613091717211367" crossorigin="anonymous"></script>
<ins class="adsbygoogle" style="display:block" data-ad-client="ca-pub-5613091717211367" data-ad-slot="7408508033" data-ad-format="auto" data-full-width-responsive="true"></ins>
<script>
(adsbygoogle = window.adsbygoogle || []).push({});
</script> </div>
</div>
</div>
</div>
</section>
</div>
</div>
</section>
</main>
<footer>
<div class="container mx-auto">
<div>
<ul class="navfoot rounded-lg my-3 lg:snap-x">
<li>
<a href="#" id="back-to-top" class="footer_goup" title="Torna in cima alla pagina" aria-label="Torna in cima">
<svg xmlns="http://www.w3.org/2000/svg" fill="none" viewBox="0 0 24 24" stroke-width="1.5" stroke="currentColor" class="w-6 h-6 inline-block">
<path stroke-linecap="round" stroke-linejoin="round" d="M12 19.5v-15m0 0l-6.75 6.75M12 4.5l6.75 6.75" />
</svg> Vai in cima
</a>
</li>
<li>
<a href="https://gamelite.it/page/contatti" class="footer_item" title="Vai a contatti" wire:navigate.hover>Contatti</a>
</li>
<li>
<a href="https://gamelite.it/page/info" class="footer_item" title="Vai a informazioni" wire:navigate.hover>Informazioni</a>
</li>
<li>
<a href="https://gamelite.it/page/privacy" class="footer_item" title="Privacy" wire:navigate.hover>Privacy</a>
</li>
<li>
<a href="https://gamelite.it/page/team" class="footer_item" title="Vai a Chi siamo" wire:navigate.hover>Chi Siamo</a>
</li>
<li class="relative" x-data="{ open: false }">
<button @click="open = !open" class="footer_item text-sm hover:text-white transition-colors">
Scegli lingua:
<span>
🇮🇹
</span>
</button>
<!-- Dropdown Menu -->
<div x-show="open"
x-transition:enter="transition ease-out duration-100"
x-transition:enter-start="transform opacity-0 scale-95"
x-transition:enter-end="transform opacity-100 scale-100"
x-transition:leave="transition ease-in duration-75"
x-transition:leave-start="transform opacity-100 scale-100"
x-transition:leave-end="transform opacity-0 scale-95"
@click.away="open = false"
class="absolute bottom-full left-0 mb-2 w-40 bg-gray-800 border border-gray-600 rounded-lg shadow-lg z-50">
<div class="py-1">
<div class="flex items-center gap-3 px-4 py-2 text-sm text-white bg-gray-700">
🇮🇹 <span>Italiano</span>
<svg class="w-4 h-4 ml-auto text-green-400" fill="currentColor" viewBox="0 0 20 20">
<path fill-rule="evenodd" d="M16.707 5.293a1 1 0 010 1.414l-8 8a1 1 0 01-1.414 0l-4-4a1 1 0 011.414-1.414L8 12.586l7.293-7.293a1 1 0 011.414 0z" clip-rule="evenodd"></path>
</svg>
</div>
<a href="https://gamelite.it/set-language/en"
class="flex items-center gap-3 px-4 py-2 text-sm text-gray-300 hover:bg-gray-700 hover:text-white transition-colors">
🇺🇸 <span>English</span>
</a>
</div>
</div>
</li>
</ul>
</div>
<div class="flex flex-wrap justify-between">
<div>
<p class="footer_copy">© 2009 - 2025 Gamelite. Made with love in Italy</p>
</div>
<div class="text-right ml-auto">
<p class="footer_copy">Seguici sui social</p>
<ul class="flex items-end justify-end">
<li class="px-2">
<a href="https://instagram.com/gameliteit" class="text-white opacity-90 hover:opacity-100" title="Visita il nostro Instagram" aria-label="Instagram">
<svg xmlns="http://www.w3.org/2000/svg" class="h-4 w-4 icon_bgdk" viewBox="0 0 24 24">
<path d="M12 2.163c3.204 0 3.584.012 4.85.07 3.252.148 4.771 1.691 4.919 4.919.058 1.265.069 1.645.069 4.849 0 3.205-.012 3.584-.069 4.849-.149 3.225-1.664 4.771-4.919 4.919-1.266.058-1.644.07-4.85.07-3.204 0-3.584-.012-4.849-.07-3.26-.149-4.771-1.699-4.919-4.92-.058-1.265-.07-1.644-.07-4.849 0-3.204.013-3.583.07-4.849.149-3.227 1.664-4.771 4.919-4.919 1.266-.057 1.645-.069 4.849-.069zm0-2.163c-3.259 0-3.667.014-4.947.072-4.358.2-6.78 2.618-6.98 6.98-.059 1.281-.073 1.689-.073 4.948 0 3.259.014 3.668.072 4.948.2 4.358 2.618 6.78 6.98 6.98 1.281.058 1.689.072 4.948.072 3.259 0 3.668-.014 4.948-.072 4.354-.2 6.782-2.618 6.979-6.98.059-1.28.073-1.689.073-4.948 0-3.259-.014-3.667-.072-4.947-.196-4.354-2.617-6.78-6.979-6.98-1.281-.059-1.69-.073-4.949-.073zm0 5.838c-3.403 0-6.162 2.759-6.162 6.162s2.759 6.163 6.162 6.163 6.162-2.759 6.162-6.163c0-3.403-2.759-6.162-6.162-6.162zm0 10.162c-2.209 0-4-1.79-4-4 0-2.209 1.791-4 4-4s4 1.791 4 4c0 2.21-1.791 4-4 4zm6.406-11.845c-.796 0-1.441.645-1.441 1.44s.645 1.44 1.441 1.44c.795 0 1.439-.645 1.439-1.44s-.644-1.44-1.439-1.44z" />
</svg>
</a>
</li>
<li class="px-2">
<a href="https://facebook.com/Gamelite.it" class="text-white opacity-90 hover:opacity-100" title="Visita il nostro Facebook" aria-label="Facebook">
<svg xmlns="http://www.w3.org/2000/svg" class="h-4 w-4 icon_bgdk" viewBox="0 0 24 24">
<path d="M22.675 0h-21.35c-.732 0-1.325.593-1.325 1.325v21.351c0 .731.593 1.324 1.325 1.324h11.495v-9.294h-3.128v-3.622h3.128v-2.671c0-3.1 1.893-4.788 4.659-4.788 1.325 0 2.463.099 2.795.143v3.24l-1.918.001c-1.504 0-1.795.715-1.795 1.763v2.313h3.587l-.467 3.622h-3.12v9.293h6.116c.73 0 1.323-.593 1.323-1.325v-21.35c0-.732-.593-1.325-1.325-1.325z" />
</svg>
</a>
</li>
<li class="px-2"><a href="https://twitter.com/Gamelite" class="text-white opacity-90 hover:opacity-100" title="X"><svg xmlns="http://www.w3.org/2000/svg" class="h-4 w-4 icon_bgdk" class="h-4 w-4 icon_bgdk" viewBox="0 0 512 512">
<path d="M389.2 48h70.6L305.6 224.2 487 464H345L233.7 318.6 106.5 464H35.8L200.7 275.5 26.8 48H172.4L272.9 180.9 389.2 48zM364.4 421.8h39.1L151.1 88h-42L364.4 421.8z" /></svg></li>
<li class="px-2"><a href="http://steamcommunity.com/groups/gamelitenet" class="text-white opacity-90 hover:opacity-100" title="Steam Community"><svg xmlns="http://www.w3.org/2000/svg" class="h-4 w-4 icon_bgdk" viewBox="0 0 24 24">
<path d="M9.406 17.183c.431-1.025-.05-2.206-1.076-2.637l-1.762-.741c.331-.125.654-.182.982-.183 1.518 0 2.765 1.236 2.779 2.754.014 1.538-1.217 2.792-2.753 2.806-1.159.005-2.138-.684-2.571-1.665l1.763.741c1.027.432 2.207-.05 2.638-1.075zm9.594-17.183h-14c-2.761 0-5 2.239-5 5v6.043l5.585 2.349c.596-.39 1.283-.599 2.046-.583l3.017-4.221c.048-2.541 2.122-4.588 4.674-4.588 2.582 0 4.678 2.094 4.678 4.677 0 2.581-2.098 4.703-4.732 4.675l-4.115 3.067-.009.004c-.012 1.962-1.593 3.558-3.561 3.577-1.777.015-3.234-1.249-3.56-2.895l-4.023-1.692v3.587c0 2.761 2.239 5 5 5h14c2.762 0 5-2.239 5-5v-14c0-2.761-2.238-5-5-5zm-3.678 11.857c-1.752 0-3.179-1.427-3.179-3.18 0-1.753 1.427-3.179 3.179-3.179 1.754 0 3.179 1.426 3.179 3.179s-1.425 3.18-3.179 3.18zm0-.779c1.325 0 2.4-1.077 2.4-2.401 0-1.323-1.075-2.401-2.4-2.401-1.324 0-2.401 1.078-2.401 2.401 0 1.324 1.077 2.401 2.401 2.401z" /></svg></a></li>
<li class="px-2"><a href="http://twitch.tv/gameliteit" class="text-white opacity-90 hover:opacity-100" title="Steam Community"><svg xmlns="http://www.w3.org/2000/svg" class="h-4 w-4 icon_bgdk" viewBox="0 0 24 24">
<path d="M9.97 18.492l2.03-2.03h3.821l2.388-2.388v-7.641h-11.463v10.03h3.224v2.029zm4.418-9.313h1.433v4.175h-1.433v-4.175zm-3.821 0h1.433v4.175h-1.433v-4.175zm8.433-9.179h-14c-2.761 0-5 2.239-5 5v14c0 2.761 2.239 5 5 5h14c2.762 0 5-2.239 5-5v-14c0-2.761-2.238-5-5-5zm.642 14.791l-4.179 4.179h-3.104l-2.031 2.03h-2.149v-2.03h-3.821v-11.224l1.075-2.746h14.209v9.791z" /></svg></a></li>
</ul>
</div>
</div>
</div>
</div>
</footer>
<div role="status" id="toaster" x-data="toasterHub([], JSON.parse('{\u0022alignment\u0022:\u0022bottom\u0022,\u0022duration\u0022:7000,\u0022replace\u0022:false,\u0022suppress\u0022:false}'))" class="fixed z-50 p-4 w-full flex flex-col pointer-events-none sm:p-6 bottom-0 items-end rtl:items-start">
<template x-for="toast in toasts" :key="toast.id">
<div x-show="toast.isVisible"
x-init="$nextTick(() => toast.show($el))"
x-transition:enter-start="translate-y-12 opacity-0"
x-transition:enter-end="translate-y-0 opacity-100"
x-transition:leave-end="opacity-0 scale-90"
class="relative duration-300 transform transition ease-in-out max-w-xs w-full pointer-events-auto"
:class="toast.select({ error: 'text-white', info: 'text-black', success: 'text-white', warning: 'text-white' })"
>
<i x-text="toast.message"
class="inline-block select-none not-italic px-6 py-3 rounded rounded-sm shadow-lg text-sm w-full mt-3"
:class="toast.select({ error: 'bg-red-500', info: 'bg-gray-200', success: 'bg-green-600', warning: 'bg-orange-500' })"
></i>
<button @click="toast.dispose()" aria-label="close" class="absolute right-0 p-2 focus:outline-none focus:outline-hidden rtl:right-auto rtl:left-0 top-3">
<svg class="h-4 w-4" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 20 20" fill="currentColor" aria-hidden="true">
<path fill-rule="evenodd" d="M4.293 4.293a1 1 0 011.414 0L10 8.586l4.293-4.293a1 1 0 111.414 1.414L11.414 10l4.293 4.293a1 1 0 01-1.414 1.414L10 11.414l-4.293 4.293a1 1 0 01-1.414-1.414L8.586 10 4.293 5.707a1 1 0 010-1.414z" clip-rule="evenodd"></path>
</svg>
</button>
</div>
</template>
</div>
<div x-persist="footer">
<script data-navigate-once="true">window.livewireScriptConfig = {"csrf":"JckjtEtmJTYmv4159AJNIJWEsSh5UX29jZLk64RJ","uri":"\/livewire\/update","progressBar":"","nonce":""};</script>
<div wire:snapshot="{"data":{"activeComponent":null,"components":[[],{"s":"arr"}]},"memo":{"id":"zsn72SDxKZsYTZ1Q1ZfG","name":"livewire-ui-modal","path":"\/","method":"GET","children":[],"scripts":[],"assets":[],"errors":[],"locale":"it"},"checksum":"a52831a37686867001609d06aa375f477fef3241561e403da8d357b856c92ab6"}" wire:effects="{"listeners":["openModal","destroyComponent"]}" wire:id="zsn72SDxKZsYTZ1Q1ZfG">
<!--[if BLOCK]><![endif]--> <script>(()=>{var t,e={646:()=>{function t(t){return function(t){if(Array.isArray(t))return e(t)}(t)||function(t){if("undefined"!=typeof Symbol&&null!=t[Symbol.iterator]||null!=t["@@iterator"])return Array.from(t)}(t)||function(t,o){if(t){if("string"==typeof t)return e(t,o);var n={}.toString.call(t).slice(8,-1);return"Object"===n&&t.constructor&&(n=t.constructor.name),"Map"===n||"Set"===n?Array.from(t):"Arguments"===n||/^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)?e(t,o):void 0}}(t)||function(){throw new TypeError("Invalid attempt to spread non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.")}()}function e(t,e){(null==e||e>t.length)&&(e=t.length);for(var o=0,n=Array(e);o<e;o++)n[o]=t[o];return n}window.LivewireUIModal=function(){return{show:!1,showActiveComponent:!0,activeComponent:!1,componentHistory:[],modalWidth:null,listeners:[],getActiveComponentModalAttribute:function(t){if(void 0!==this.$wire.get("components")[this.activeComponent])return this.$wire.get("components")[this.activeComponent].modalAttributes[t]},closeModalOnEscape:function(t){if(!1!==this.getActiveComponentModalAttribute("closeOnEscape")&&this.closingModal("closingModalOnEscape")){var e=!0===this.getActiveComponentModalAttribute("closeOnEscapeIsForceful");this.closeModal(e)}},closeModalOnClickAway:function(t){!1!==this.getActiveComponentModalAttribute("closeOnClickAway")&&this.closingModal("closingModalOnClickAway")&&this.closeModal(!0)},closingModal:function(t){var e=this.$wire.get("components")[this.activeComponent].name,o={id:this.activeComponent,closing:!0};return Livewire.dispatchTo(e,t,o),o.closing},closeModal:function(){var t=arguments.length>0&&void 0!==arguments[0]&&arguments[0],e=arguments.length>1&&void 0!==arguments[1]?arguments[1]:0,o=arguments.length>2&&void 0!==arguments[2]&&arguments[2];if(!1!==this.show){if(!0===this.getActiveComponentModalAttribute("dispatchCloseEvent")){var n=this.$wire.get("components")[this.activeComponent].name;Livewire.dispatch("modalClosed",{name:n})}if(!0===this.getActiveComponentModalAttribute("destroyOnClose")&&Livewire.dispatch("destroyComponent",{id:this.activeComponent}),e>0)for(var i=0;i<e;i++){if(o){var s=this.componentHistory[this.componentHistory.length-1];Livewire.dispatch("destroyComponent",{id:s})}this.componentHistory.pop()}var r=this.componentHistory.pop();r&&!t&&r?this.setActiveModalComponent(r,!0):this.setShowPropertyTo(!1)}},setActiveModalComponent:function(t){var e=this,o=arguments.length>1&&void 0!==arguments[1]&&arguments[1];if(this.setShowPropertyTo(!0),this.activeComponent!==t){!1!==this.activeComponent&&!1===o&&this.componentHistory.push(this.activeComponent);var n=50;!1===this.activeComponent?(this.activeComponent=t,this.showActiveComponent=!0,this.modalWidth=this.getActiveComponentModalAttribute("maxWidthClass")):(this.showActiveComponent=!1,n=400,setTimeout((function(){e.activeComponent=t,e.showActiveComponent=!0,e.modalWidth=e.getActiveComponentModalAttribute("maxWidthClass")}),300)),this.$nextTick((function(){var o,i=null===(o=e.$refs[t])||void 0===o?void 0:o.querySelector("[autofocus]");i&&setTimeout((function(){i.focus()}),n)}))}},focusables:function(){return t(this.$el.querySelectorAll("a, button, input:not([type='hidden']), textarea, select, details, [tabindex]:not([tabindex='-1'])")).filter((function(t){return!t.hasAttribute("disabled")}))},firstFocusable:function(){return this.focusables()[0]},lastFocusable:function(){return this.focusables().slice(-1)[0]},nextFocusable:function(){return this.focusables()[this.nextFocusableIndex()]||this.firstFocusable()},prevFocusable:function(){return this.focusables()[this.prevFocusableIndex()]||this.lastFocusable()},nextFocusableIndex:function(){return(this.focusables().indexOf(document.activeElement)+1)%(this.focusables().length+1)},prevFocusableIndex:function(){return Math.max(0,this.focusables().indexOf(document.activeElement))-1},setShowPropertyTo:function(t){var e=this;this.show=t,t?document.body.classList.add("overflow-y-hidden"):(document.body.classList.remove("overflow-y-hidden"),setTimeout((function(){e.activeComponent=!1,e.$wire.resetState()}),300))},init:function(){var t=this;this.modalWidth=this.getActiveComponentModalAttribute("maxWidthClass"),this.listeners.push(Livewire.on("closeModal",(function(e){var o,n,i;t.closeModal(null!==(o=null==e?void 0:e.force)&&void 0!==o&&o,null!==(n=null==e?void 0:e.skipPreviousModals)&&void 0!==n?n:0,null!==(i=null==e?void 0:e.destroySkipped)&&void 0!==i&&i)}))),this.listeners.push(Livewire.on("activeModalComponentChanged",(function(e){var o=e.id;t.setActiveModalComponent(o)})))},destroy:function(){this.listeners.forEach((function(t){t()}))}}}},761:()=>{}},o={};function n(t){var i=o[t];if(void 0!==i)return i.exports;var s=o[t]={exports:{}};return e[t](s,s.exports,n),s.exports}n.m=e,t=[],n.O=(e,o,i,s)=>{if(!o){var r=1/0;for(u=0;u<t.length;u++){for(var[o,i,s]=t[u],a=!0,c=0;c<o.length;c++)(!1&s||r>=s)&&Object.keys(n.O).every((t=>n.O[t](o[c])))?o.splice(c--,1):(a=!1,s<r&&(r=s));if(a){t.splice(u--,1);var l=i();void 0!==l&&(e=l)}}return e}s=s||0;for(var u=t.length;u>0&&t[u-1][2]>s;u--)t[u]=t[u-1];t[u]=[o,i,s]},n.o=(t,e)=>Object.prototype.hasOwnProperty.call(t,e),(()=>{var t={931:0,994:0};n.O.j=e=>0===t[e];var e=(e,o)=>{var i,s,[r,a,c]=o,l=0;if(r.some((e=>0!==t[e]))){for(i in a)n.o(a,i)&&(n.m[i]=a[i]);if(c)var u=c(n)}for(e&&e(o);l<r.length;l++)s=r[l],n.o(t,s)&&t[s]&&t[s][0](),t[s]=0;return n.O(u)},o=self.webpackChunk=self.webpackChunk||[];o.forEach(e.bind(null,0)),o.push=e.bind(null,o.push.bind(o))})(),n.O(void 0,[994],(()=>n(646)));var i=n.O(void 0,[994],(()=>n(761)));i=n.O(i)})();</script>
<!--[if ENDBLOCK]><![endif]-->
<!--[if BLOCK]><![endif]--><!--[if ENDBLOCK]><![endif]-->
<div
x-data="LivewireUIModal()"
x-on:close.stop="setShowPropertyTo(false)"
x-on:keydown.escape.window="closeModalOnEscape()"
x-show="show"
class="fixed inset-0 z-10 overflow-y-auto"
style="display: none;"
>
<div class="flex items-end justify-center min-h-screen px-4 pt-4 pb-10 text-center sm:block sm:p-0">
<div
x-show="show"
x-on:click="closeModalOnClickAway()"
x-transition:enter="ease-out duration-300"
x-transition:enter-start="opacity-0"
x-transition:enter-end="opacity-100"
x-transition:leave="ease-in duration-200"
x-transition:leave-start="opacity-100"
x-transition:leave-end="opacity-0"
class="fixed inset-0 transition-all transform"
>
<div class="absolute inset-0 bg-gray-500 opacity-75"></div>
</div>
<span class="hidden sm:inline-block sm:align-middle sm:h-screen hover:text-gray-900 dark:hover:bg-gray-800 dark:hover:text-white" aria-hidden="true">​</span>
<div
x-show="show && showActiveComponent"
x-transition:enter="ease-out duration-300"
x-transition:enter-start="opacity-0 translate-y-4 sm:translate-y-0 sm:scale-95"
x-transition:enter-end="opacity-100 translate-y-0 sm:scale-100"
x-transition:leave="ease-in duration-200"
x-transition:leave-start="opacity-100 translate-y-0 sm:scale-100"
x-transition:leave-end="opacity-0 translate-y-4 sm:translate-y-0 sm:scale-95"
x-bind:class="modalWidth"
class="inline-block w-full align-bottom bg-white dark:bg-gray-700 rounded-lg text-left overflow-hidden shadow-xl transform transition-all sm:my-8 sm:align-middle sm:w-full"
id="modal-container"
x-trap.noscroll.inert="show && showActiveComponent"
aria-modal="true"
>
<!--[if BLOCK]><![endif]--> <!--[if ENDBLOCK]><![endif]-->
</div>
</div>
</div>
</div>
</div>
<script type="application/ld+json">
{
"<?php $__contextArgs = [];\nif (context()->has($__contextArgs[0])) :\nif (isset($value)) { $__contextPrevious[] = $value; }\n$value = context()->get($__contextArgs[0]); ?>": "https://schema.org/",
"@type": "WebSite",
"name": "Gamelite.it",
"url": "https://gamelite.it",
"potentialAction": {
"@type": "SearchAction",
"target": "https://gamelite.it/ricerca?q={search_term_string}",
"query-input": "required name=search_term_string"
}
}
</script>
<script type="application/ld+json">
{
"<?php $__contextArgs = [];\nif (context()->has($__contextArgs[0])) :\nif (isset($value)) { $__contextPrevious[] = $value; }\n$value = context()->get($__contextArgs[0]); ?>": "https://schema.org",
"@type": "Organization",
"name": "Gamelite.it",
"url": "https://gamelite.it",
"logo": "https://cdn.gorillahouse.net/gamelite/logo.png",
"sameAs": [
"https://www.facebook.com/Gamelite.it",
"https://x.com/Gamelite",
"https://www.instagram.com/gameliteit"
]
}
</script>
<script defer src="https://static.cloudflareinsights.com/beacon.min.js/vcd15cbe7772f49c399c6a5babf22c1241717689176015" integrity="sha512-ZpsOmlRQV6y907TI0dKBHq9Md29nnaEIPlkf84rnaERnq6zvWvPUqr2ft8M1aS28oN72PdrCzSjY4U6VaAw1EQ==" data-cf-beacon='{"version":"2024.11.0","token":"b6e6ed13c51e41788614f56bb90dda83","r":1,"server_timing":{"name":{"cfCacheStatus":true,"cfEdge":true,"cfExtPri":true,"cfL4":true,"cfOrigin":true,"cfSpeedBrain":true},"location_startswith":null}}' crossorigin="anonymous"></script>
<script>(function(){function c(){var b=a.contentDocument||a.contentWindow.document;if(b){var d=b.createElement('script');d.innerHTML="window.__CF$cv$params={r:'98165f1bce103a68',t:'MTc1ODI1NjQ3NQ=='};var a=document.createElement('script');a.src='/cdn-cgi/challenge-platform/scripts/jsd/main.js';document.getElementsByTagName('head')[0].appendChild(a);";b.getElementsByTagName('head')[0].appendChild(d)}}if(document.body){var a=document.createElement('iframe');a.height=1;a.width=1;a.style.position='absolute';a.style.top=0;a.style.left=0;a.style.border='none';a.style.visibility='hidden';document.body.appendChild(a);if('loading'!==document.readyState)c();else if(window.addEventListener)document.addEventListener('DOMContentLoaded',c);else{var e=document.onreadystatechange||function(){};document.onreadystatechange=function(b){e(b);'loading'!==document.readyState&&(document.onreadystatechange=e,c())}}}})();</script></body>
</html>